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<A NAME="_I_"><!-- --></A><H2>
<B>I</B></H2>
<DL>
<DT><A HREF="../jrummikub/view/IClickable.html" title="interface in jrummikub.view"><B>IClickable</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>An interface for view elements that can emit click events<DT><A HREF="../jrummikub/control/network/IConnectionControl.html" title="interface in jrummikub.control.network"><B>IConnectionControl</B></A> - Interface in <A HREF="../jrummikub/control/network/package-summary.html">jrummikub.control.network</A><DD> <DT><A HREF="../jrummikub/view/IConnectPanel.html" title="interface in jrummikub.view"><B>IConnectPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Panel shown during connection process and showing errors<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#id"><B>id</B></A> -
Variable in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>
<DT><A HREF="../jrummikub/util/IEvent.html" title="interface in jrummikub.util"><B>IEvent</B></A> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can generate parameterless events<DT><A HREF="../jrummikub/util/IEvent1.html" title="interface in jrummikub.util"><B>IEvent1</B></A><<A HREF="../jrummikub/util/IEvent1.html" title="type parameter in IEvent1">T</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can generate events having a single parameter<DT><A HREF="../jrummikub/util/IEvent2.html" title="interface in jrummikub.util"><B>IEvent2</B></A><<A HREF="../jrummikub/util/IEvent2.html" title="type parameter in IEvent2">T1</A>,<A HREF="../jrummikub/util/IEvent2.html" title="type parameter in IEvent2">T2</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can generate events having a two parameters<DT><A HREF="../jrummikub/util/IEvent3.html" title="interface in jrummikub.util"><B>IEvent3</B></A><<A HREF="../jrummikub/util/IEvent3.html" title="type parameter in IEvent3">T1</A>,<A HREF="../jrummikub/util/IEvent3.html" title="type parameter in IEvent3">T2</A>,<A HREF="../jrummikub/util/IEvent3.html" title="type parameter in IEvent3">T3</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can generate events having a two parameters<DT><A HREF="../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view"><B>IGameListPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Panel showing all offered games in the chosen channel<DT><A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model"><B>IHand</B></A> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Interface for the <A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A> model<DT><A HREF="../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view"><B>IHandPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The view for a player's hand that displays his stones<DT><A HREF="../jrummikub/util/IListener.html" title="interface in jrummikub.util"><B>IListener</B></A> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can receive parameterless events<DT><A HREF="../jrummikub/util/IListener1.html" title="interface in jrummikub.util"><B>IListener1</B></A><<A HREF="../jrummikub/util/IListener1.html" title="type parameter in IListener1">T</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can receive parameterless events having a single
parameter<DT><A HREF="../jrummikub/util/IListener2.html" title="interface in jrummikub.util"><B>IListener2</B></A><<A HREF="../jrummikub/util/IListener2.html" title="type parameter in IListener2">T1</A>,<A HREF="../jrummikub/util/IListener2.html" title="type parameter in IListener2">T2</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can receive parameterless events having a two
parameters<DT><A HREF="../jrummikub/util/IListener3.html" title="interface in jrummikub.util"><B>IListener3</B></A><<A HREF="../jrummikub/util/IListener3.html" title="type parameter in IListener3">T1</A>,<A HREF="../jrummikub/util/IListener3.html" title="type parameter in IListener3">T2</A>,<A HREF="../jrummikub/util/IListener3.html" title="type parameter in IListener3">T3</A>> - Interface in <A HREF="../jrummikub/util/package-summary.html">jrummikub.util</A><DD>Interface for classes that can receive parameterless events having a two
parameters<DT><A HREF="../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view"><B>ILoginPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>LoginPanel for network game<DT><A HREF="../jrummikub/view/impl/ImageUtil.html" title="class in jrummikub.view.impl"><B>ImageUtil</B></A> - Class in <A HREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD> <DT><A HREF="../jrummikub/view/impl/ImageUtil.html#ImageUtil()"><B>ImageUtil()</B></A> -
Constructor for class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/ImageUtil.html" title="class in jrummikub.view.impl">ImageUtil</A>
<DD>
<DT><A HREF="../jrummikub/model/Hand.html#incrementStoneCount(java.util.TreeMap, jrummikub.util.Pair)"><B>incrementStoneCount(TreeMap<Pair<Integer, StoneColor>, Integer>, Pair<Integer, StoneColor>)</B></A> -
Static method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>Increments the count of a stone in the list of all stones
<DT><A HREF="../jrummikub/control/network/NetworkRoundControl.html#inited"><B>inited</B></A> -
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkRoundControl.html" title="class in jrummikub.control.network">NetworkRoundControl</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SidePanel.html#initialMeldLabel"><B>initialMeldLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SidePanel.html" title="class in jrummikub.view.impl">SidePanel</A>
<DD>
<DT><A HREF="../jrummikub/model/GameSettings.html#initialMeldThreshold"><B>initialMeldThreshold</B></A> -
Variable in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#initialMeldThresholdLabel"><B>initialMeldThresholdLabel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.html#initialMeldThresholdSpinner"><B>initialMeldThresholdSpinner</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.html" title="class in jrummikub.view.impl">SettingsPanel</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/ScorePanel.html#innerPanel"><B>innerPanel</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/ScorePanel.html" title="class in jrummikub.view.impl">ScorePanel</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.html#inputStones"><B>inputStones</B></A> -
Variable in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.NameChangeListener.html#insertUpdate(javax.swing.event.DocumentEvent)"><B>insertUpdate(DocumentEvent)</B></A> -
Method in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/SettingsPanel.PlayerSettingsPanel.NameChangeListener.html" title="class in jrummikub.view.impl">SettingsPanel.PlayerSettingsPanel.NameChangeListener</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/StoneCollectionPanel.html#INSET_RATIO"><B>INSET_RATIO</B></A> -
Static variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>
<DD>
<DT><A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html#invalidSets"><B>invalidSets</B></A> -
Variable in class jrummikub.control.<A HREF="../jrummikub/control/RoundControl.InvalidTurnInfo.html" title="class in jrummikub.control">RoundControl.InvalidTurnInfo</A>
<DD>
<DT><A HREF="../jrummikub/control/turn/AbstractTurnControl.html#invalidStoneSets()"><B>invalidStoneSets()</B></A> -
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AbstractTurnControl.html" title="class in jrummikub.control.turn">AbstractTurnControl</A>
<DD>
<DT><A HREF="../jrummikub/view/impl/TablePanel.html#invalidStoneSets"><B>invalidStoneSets</B></A> -
Variable in class jrummikub.view.impl.<A HREF="../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A>
<DD>
<DT><A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html#invalidTurnInfo"><B>invalidTurnInfo</B></A> -
Variable in class jrummikub.control.network.<A HREF="../jrummikub/control/network/ConnectionControl.TurnEndData.html" title="class in jrummikub.control.network">ConnectionControl.TurnEndData</A>
<DD>
<DT><A HREF="../jrummikub/model/IPlayer.html" title="interface in jrummikub.model"><B>IPlayer</B></A> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Interface for <A HREF="../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> model<DT><A HREF="../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view"><B>IPlayerPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The player panel that contains a player's board and other user interfaces<DT><A HREF="../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view"><B>IQuitWarningPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Warning panel shown to if the emitted event would cancel the current game<DT><A HREF="../jrummikub/view/IQuitWarningPanel.QuitMode.html" title="enum in jrummikub.view"><B>IQuitWarningPanel.QuitMode</B></A> - Enum in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Enum summarizing the different events invoking the quit warning panel<DT><A HREF="../jrummikub/view/IQuitWarningPanel.QuitMode.html#IQuitWarningPanel.QuitMode()"><B>IQuitWarningPanel.QuitMode()</B></A> -
Constructor for enum jrummikub.view.<A HREF="../jrummikub/view/IQuitWarningPanel.QuitMode.html" title="enum in jrummikub.view">IQuitWarningPanel.QuitMode</A>
<DD>
<DT><A HREF="../jrummikub/model/IRoundState.html" title="interface in jrummikub.model"><B>IRoundState</B></A> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Interface for <A HREF="../jrummikub/model/RoundState.html" title="class in jrummikub.model"><CODE>RoundState</CODE></A> model<DT><A HREF="../jrummikub/view/IScorePanel.html" title="interface in jrummikub.view"><B>IScorePanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The panel the scores are displayed in<DT><A HREF="../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view"><B>ISettingsPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The panel for the game setup<DT><A HREF="../jrummikub/view/ISettingsPanel.SettingsError.html" title="enum in jrummikub.view"><B>ISettingsPanel.SettingsError</B></A> - Enum in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Specifies the different kinds of settings errors that can be displayed<DT><A HREF="../jrummikub/view/ISettingsPanel.SettingsError.html#ISettingsPanel.SettingsError()"><B>ISettingsPanel.SettingsError()</B></A> -
Constructor for enum jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.SettingsError.html" title="enum in jrummikub.view">ISettingsPanel.SettingsError</A>
<DD>
<DT><A HREF="../jrummikub/view/ISettingsPanel.SettingsMode.html" title="enum in jrummikub.view"><B>ISettingsPanel.SettingsMode</B></A> - Enum in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>SettingsPanel can be used with different functions in different situations<DT><A HREF="../jrummikub/view/ISettingsPanel.SettingsMode.html#ISettingsPanel.SettingsMode()"><B>ISettingsPanel.SettingsMode()</B></A> -
Constructor for enum jrummikub.view.<A HREF="../jrummikub/view/ISettingsPanel.SettingsMode.html" title="enum in jrummikub.view">ISettingsPanel.SettingsMode</A>
<DD>
<DT><A HREF="../jrummikub/control/ApplicationControl.html#isGameRunning()"><B>isGameRunning()</B></A> -
Method in class jrummikub.control.<A HREF="../jrummikub/control/ApplicationControl.html" title="class in jrummikub.control">ApplicationControl</A>
<DD>Checks if a game is currently running
<DT><A HREF="../jrummikub/control/network/NetworkControl.html#isGameRunning()"><B>isGameRunning()</B></A> -
Method in class jrummikub.control.network.<A HREF="../jrummikub/control/network/NetworkControl.html" title="class in jrummikub.control.network">NetworkControl</A>
<DD>Returns if there is a running game
<DT><A HREF="../jrummikub/view/ISidePanel.html" title="interface in jrummikub.view"><B>ISidePanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Side panel to show all players and relevant player information in round
order, game settings and stone heap size<DT><A HREF="../jrummikub/model/Hand.html#isInitialMeldPossible(jrummikub.model.GameSettings)"><B>isInitialMeldPossible(GameSettings)</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/Hand.html" title="class in jrummikub.model">Hand</A>
<DD>
<DT><A HREF="../jrummikub/model/IHand.html#isInitialMeldPossible(jrummikub.model.GameSettings)"><B>isInitialMeldPossible(GameSettings)</B></A> -
Method in interface jrummikub.model.<A HREF="../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>
<DD>Tests whether it is possible to lay down an initial meld using the stones
on the hand
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#isInterested(java.util.HashSet)"><B>isInterested(HashSet<Integer>)</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Returns whether the recent changes could affect the stone
<DT><A HREF="../jrummikub/model/Stone.html#isJoker()"><B>isJoker()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>
<DD>Returns whether the stone is a joker or not.
<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#isMayPause()"><B>isMayPause()</B></A> -
Method in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Return whether pausing is allowed during this turn
<DT><A HREF="../jrummikub/model/GameSettings.html#isNoLimits()"><B>isNoLimits()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/GameSettings.html" title="class in jrummikub.model">GameSettings</A>
<DD>Use "No-Limits" rules
<DT><A HREF="../jrummikub/ai/TurnLogic.html#isNullSet(java.util.HashSet)"><B>isNullSet(HashSet<Integer>)</B></A> -
Static method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Check whether a set of Integers only contains null
<DT><A HREF="../jrummikub/control/turn/AIControl.html#isPaused"><B>isPaused</B></A> -
Variable in class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/AIControl.html" title="class in jrummikub.control.turn">AIControl</A>
<DD>
<DT><A HREF="../jrummikub/ai/TurnLogic.html#isSingleNonNullSet(java.util.HashSet)"><B>isSingleNonNullSet(HashSet<Integer>)</B></A> -
Static method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.html" title="class in jrummikub.ai">TurnLogic</A>
<DD>Check whether a set of Integers only contains a single non null value
<DT><A HREF="../jrummikub/ai/TurnLogic.State.html#isSolved()"><B>isSolved()</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.State.html" title="class in jrummikub.ai">TurnLogic.State</A>
<DD>Returns whether the stones have a definite value and the state is
thereby solved
<DT><A HREF="../jrummikub/ai/TurnLogic.StoneState.html#isSolved()"><B>isSolved()</B></A> -
Method in class jrummikub.ai.<A HREF="../jrummikub/ai/TurnLogic.StoneState.html" title="class in jrummikub.ai">TurnLogic.StoneState</A>
<DD>Check whether this stone's position, value and color are known
<DT><A HREF="../jrummikub/view/IStoneCollectionPanel.html" title="interface in jrummikub.view"><B>IStoneCollectionPanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The view of the collection that shows the stones a player has selected<DT><A HREF="../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view"><B>IStonePanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>An interface for view elements that can emit click events for clicks on
stones<DT><A HREF="../jrummikub/model/IStoneTray.html" title="interface in jrummikub.model"><B>IStoneTray</B></A><<A HREF="../jrummikub/model/IStoneTray.html" title="type parameter in IStoneTray">E</A> extends <A HREF="../jrummikub/model/Sizeable.html" title="interface in jrummikub.model">Sizeable</A>> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Interface for the <A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model"><CODE>StoneTray</CODE></A> model<DT><A HREF="../jrummikub/model/ITable.html#isValid()"><B>isValid()</B></A> -
Method in interface jrummikub.model.<A HREF="../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>
<DD>Tests the Table for rule conflicts by checking all the <A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model"><CODE>StoneSet</CODE></A>
<DT><A HREF="../jrummikub/model/StoneSet.html#isValid(jrummikub.model.GameSettings)"><B>isValid(GameSettings)</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Test for rule conflict within the StoneSet
<DT><A HREF="../jrummikub/model/Table.html#isValid()"><B>isValid()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/Table.html" title="class in jrummikub.model">Table</A>
<DD>Tests the Table for rule conflicts by checking all the <A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model"><CODE>StoneSet</CODE></A>
<DT><A HREF="../jrummikub/model/StoneSet.html#isValidGroup(int, jrummikub.model.GameSettings)"><B>isValidGroup(int, GameSettings)</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Test for rule conflict within the StoneSet, assuming we have a group
<DT><A HREF="../jrummikub/model/StoneSet.html#isValidRun(int, jrummikub.model.GameSettings)"><B>isValidRun(int, GameSettings)</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>Test for rule conflict within the StoneSet, assuming we have a run
<DT><A HREF="../jrummikub/model/ITable.html" title="interface in jrummikub.model"><B>ITable</B></A> - Interface in <A HREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Interface for the <A HREF="../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> model<DT><A HREF="../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view"><B>ITablePanel</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The view of the table, where the stone sets lie<DT><A HREF="../jrummikub/model/StoneSet.html#iterator()"><B>iterator()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>
<DD>
<DT><A HREF="../jrummikub/model/StoneTray.html#iterator()"><B>iterator()</B></A> -
Method in class jrummikub.model.<A HREF="../jrummikub/model/StoneTray.html" title="class in jrummikub.model">StoneTray</A>
<DD>
<DT><A HREF="../jrummikub/control/turn/ITurnControl.html" title="interface in jrummikub.control.turn"><B>ITurnControl</B></A> - Interface in <A HREF="../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A><DD>Interface containing shared methods of human and computer turn control<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn"><B>ITurnControl.TurnInfo</B></A> - Class in <A HREF="../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A><DD>The TurnInfo class encapsulates all information concerning the current
turn<DT><A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html#ITurnControl.TurnInfo(jrummikub.model.IRoundState, jrummikub.control.turn.TurnMode, boolean)"><B>ITurnControl.TurnInfo(IRoundState, TurnMode, boolean)</B></A> -
Constructor for class jrummikub.control.turn.<A HREF="../jrummikub/control/turn/ITurnControl.TurnInfo.html" title="class in jrummikub.control.turn">ITurnControl.TurnInfo</A>
<DD>Creates a new TurnInfo instance
<DT><A HREF="../jrummikub/control/ITurnTimer.html" title="interface in jrummikub.control"><B>ITurnTimer</B></A> - Interface in <A HREF="../jrummikub/control/package-summary.html">jrummikub.control</A><DD>Interface for the <A HREF="../jrummikub/control/TurnTimer.html" title="class in jrummikub.control"><CODE>TurnTimer</CODE></A><DT><A HREF="../jrummikub/view/IView.html" title="interface in jrummikub.view"><B>IView</B></A> - Interface in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>The top-level view interface<DT><A HREF="../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view"><B>IView.BottomPanelType</B></A> - Enum in <A HREF="../jrummikub/view/package-summary.html">jrummikub.view</A><DD>Different types of bottom panels<DT><A HREF="../jrummikub/view/IView.BottomPanelType.html#IView.BottomPanelType()"><B>IView.BottomPanelType()</B></A> -
Constructor for enum jrummikub.view.<A HREF="../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A>
<DD>
</DL>
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