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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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RoundControl
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jrummikub.control</FONT>
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Class RoundControl</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>jrummikub.control.RoundControl</B>
</PRE>
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<DL>
<DT><PRE>public class <B>RoundControl</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Controller that manages a single round of rummikub
<P>

<P>
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<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#RoundControl(jrummikub.model.IGameState, jrummikub.view.IView)">RoundControl</A></B>(<A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A>&nbsp;gameState,
             <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>&nbsp;view)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new RoundControl using the given gameState and view</TD>
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<CODE>(package private) &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#deal()">deal</A></B>()</CODE>

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<CODE>(package private) &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#dealStone()">dealStone</A></B>()</CODE>

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<CODE>&nbsp;<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#getEndRoundEvent()">getEndRoundEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;End the round</TD>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#startRound()">startRound</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Begin the round</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) static&nbsp;java.util.Set&lt;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/control/RoundControl.html#tableDifference(jrummikub.model.ITable, jrummikub.model.ITable)">tableDifference</A></B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;oldTable,
                <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;newTable)</CODE>

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<A NAME="RoundControl(jrummikub.model.IGameState, jrummikub.view.IView)"><!-- --></A><H3>
RoundControl</H3>
<PRE>
public <B>RoundControl</B>(<A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A>&nbsp;gameState,
                    <A HREF="../../jrummikub/view/IView.html" title="interface in jrummikub.view">IView</A>&nbsp;view)</PRE>
<DL>
<DD>Create a new RoundControl using the given gameState and view
<P>
<DL>
<DT><B>Parameters:</B><DD><CODE>gameState</CODE> - initial game state<DD><CODE>view</CODE> - view used for user interaction</DL>
</DL>

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<A NAME="getEndRoundEvent()"><!-- --></A><H3>
getEndRoundEvent</H3>
<PRE>
public <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndRoundEvent</B>()</PRE>
<DL>
<DD>End the round
<P>
<DD><DL>

<DT><B>Returns:</B><DD>endRoundEvent</DL>
</DD>
</DL>
<HR>

<A NAME="startRound()"><!-- --></A><H3>
startRound</H3>
<PRE>
public void <B>startRound</B>()</PRE>
<DL>
<DD>Begin the round
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="deal()"><!-- --></A><H3>
deal</H3>
<PRE>
void <B>deal</B>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
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<HR>

<A NAME="tableDifference(jrummikub.model.ITable, jrummikub.model.ITable)"><!-- --></A><H3>
tableDifference</H3>
<PRE>
static java.util.Set&lt;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>&gt; <B>tableDifference</B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;oldTable,
                                            <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;newTable)</PRE>
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<DD><DL>
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<A NAME="dealStone()"><!-- --></A><H3>
dealStone</H3>
<PRE>
void <B>dealStone</B>()</PRE>
<DL>
<DD><DL>
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