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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!--NewPage-->
<HTML>
<HEAD>
<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 -->
<TITLE>
IPlayer
</TITLE>

<META NAME="date" CONTENT="2011-07-05">

<LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style">

<SCRIPT type="text/javascript">
function windowTitle()
{
    if (location.href.indexOf('is-external=true') == -1) {
        parent.document.title="IPlayer";
    }
}
</SCRIPT>
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</NOSCRIPT>

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<H2>
<FONT SIZE="-1">
jrummikub.model</FONT>
<BR>
Interface IPlayer</H2>
<DL>
<DT><B>All Superinterfaces:</B> <DD>java.io.Serializable</DD>
</DL>
<DL>
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model">Player</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public interface <B>IPlayer</B><DT>extends java.io.Serializable</DL>
</PRE>

<P>
Interface for <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> model
<P>

<P>
<HR>

<P>

<!-- ========== METHOD SUMMARY =========== -->

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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#getHand()">getHand</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the current hand of the player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#getLaidOut()">getLaidOut</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Has the player laid out yet?</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#getLastTurnStoneCount()">getLastTurnStoneCount</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the number of stones put on table in player's last turn</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#getPlayerSettings()">getPlayerSettings</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the player settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#setHand(jrummikub.model.IHand)">setHand</A></B>(<A HREF="../../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>&nbsp;hand)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set the current hand of the player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#setLaidOut(boolean)">setLaidOut</A></B>(boolean&nbsp;laidOut)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Set if the player laid out</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#setLastTurnInvalid(boolean)">setLastTurnInvalid</A></B>(boolean&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets last turn invalid</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#setLastTurnStoneCount(int)">setLastTurnStoneCount</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the number of stones out on the table in player's last turn</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/IPlayer.html#wasLastTurnInvalid()">wasLastTurnInvalid</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Getter for last turn invalid</TD>
</TR>
</TABLE>
&nbsp;
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<A NAME="getHand()"><!-- --></A><H3>
getHand</H3>
<PRE>
<A HREF="../../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A> <B>getHand</B>()</PRE>
<DL>
<DD>Get the current hand of the player
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>the player's hand</DL>
</DD>
</DL>
<HR>

<A NAME="setHand(jrummikub.model.IHand)"><!-- --></A><H3>
setHand</H3>
<PRE>
void <B>setHand</B>(<A HREF="../../jrummikub/model/IHand.html" title="interface in jrummikub.model">IHand</A>&nbsp;hand)</PRE>
<DL>
<DD>Set the current hand of the player
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>hand</CODE> - the new hand</DL>
</DD>
</DL>
<HR>

<A NAME="getLaidOut()"><!-- --></A><H3>
getLaidOut</H3>
<PRE>
boolean <B>getLaidOut</B>()</PRE>
<DL>
<DD>Has the player laid out yet?
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>if the player has laid out</DL>
</DD>
</DL>
<HR>

<A NAME="getPlayerSettings()"><!-- --></A><H3>
getPlayerSettings</H3>
<PRE>
<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> <B>getPlayerSettings</B>()</PRE>
<DL>
<DD>Returns the player settings
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>the player settings</DL>
</DD>
</DL>
<HR>

<A NAME="setLaidOut(boolean)"><!-- --></A><H3>
setLaidOut</H3>
<PRE>
void <B>setLaidOut</B>(boolean&nbsp;laidOut)</PRE>
<DL>
<DD>Set if the player laid out
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>laidOut</CODE> - the player laid out</DL>
</DD>
</DL>
<HR>

<A NAME="wasLastTurnInvalid()"><!-- --></A><H3>
wasLastTurnInvalid</H3>
<PRE>
boolean <B>wasLastTurnInvalid</B>()</PRE>
<DL>
<DD>Getter for last turn invalid
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>last turn invalid</DL>
</DD>
</DL>
<HR>

<A NAME="setLastTurnInvalid(boolean)"><!-- --></A><H3>
setLastTurnInvalid</H3>
<PRE>
void <B>setLastTurnInvalid</B>(boolean&nbsp;value)</PRE>
<DL>
<DD>Sets last turn invalid
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>value</CODE> - last turn invalid</DL>
</DD>
</DL>
<HR>

<A NAME="getLastTurnStoneCount()"><!-- --></A><H3>
getLastTurnStoneCount</H3>
<PRE>
int <B>getLastTurnStoneCount</B>()</PRE>
<DL>
<DD>Gets the number of stones put on table in player's last turn
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>number of stones</DL>
</DD>
</DL>
<HR>

<A NAME="setLastTurnStoneCount(int)"><!-- --></A><H3>
setLastTurnStoneCount</H3>
<PRE>
void <B>setLastTurnStoneCount</B>(int&nbsp;value)</PRE>
<DL>
<DD>Sets the number of stones out on the table in player's last turn
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>value</CODE> - number of stones</DL>
</DD>
</DL>
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