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Uses of Interface jrummikub.util.IEvent2
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<B>Uses of Interface<br>jrummikub.util.IEvent2</B></H2>
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<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../jrummikub/util/Event2.html" title="class in jrummikub.util">Event2&lt;T1,T2&gt;</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple single parameter event generator</TD>
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<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/view/package-summary.html">jrummikub.view</A> that return <A HREF="../../../jrummikub/util/IEvent2.html" title="interface in jrummikub.util">IEvent2</A></FONT></TH>
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<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent2.html" title="interface in jrummikub.util">IEvent2</A>&lt;<A HREF="../../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>,java.lang.Boolean&gt;</CODE></FONT></TD>
<TD><CODE><B>IStonePanel.</B><B><A HREF="../../../jrummikub/view/IStonePanel.html#getRangeClickEvent()">getRangeClickEvent</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the range click event is emitted when the player clicks on the table/hand/
 etc. and wants to select a range instead of a single stone</TD>
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<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent2.html" title="interface in jrummikub.util">IEvent2</A>&lt;<A HREF="../../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>,java.lang.Boolean&gt;</CODE></FONT></TD>
<TD><CODE><B>IStonePanel.</B><B><A HREF="../../../jrummikub/view/IStonePanel.html#getSetClickEvent()">getSetClickEvent</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the set click event is emitted when the player clicks on the table/hand/
 etc. and wants to select a whole set instead of a single stone</TD>
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<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent2.html" title="interface in jrummikub.util">IEvent2</A>&lt;<A HREF="../../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>,java.lang.Boolean&gt;</CODE></FONT></TD>
<TD><CODE><B>IStonePanel.</B><B><A HREF="../../../jrummikub/view/IStonePanel.html#getStoneClickEvent()">getStoneClickEvent</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the click event is emitted when the player clicks on the table/hand/etc.</TD>
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