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IClickable
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jrummikub.view</FONT>
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Interface IClickable</H2>
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<DT><B>All Known Subinterfaces:</B> <DD><A HREF="../../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A>, <A HREF="../../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A></DD>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../jrummikub/view/impl/AbstractStonePanel.html" title="class in jrummikub.view.impl">AbstractStonePanel</A>, <A HREF="../../jrummikub/view/impl/HandPanel.html" title="class in jrummikub.view.impl">HandPanel</A>, <A HREF="../../jrummikub/view/impl/StoneCollectionPanel.html" title="class in jrummikub.view.impl">StoneCollectionPanel</A>, <A HREF="../../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A></DD>
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<DT><PRE>public interface <B>IClickable</B></DL>
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An interface for view elements that can emit click events
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<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IClickable.html#getClickEvent()">getClickEvent</A></B>()</CODE>
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the click event is emitted when the player clicks on the table/hand/etc.</TD>
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<A NAME="getClickEvent()"><!-- --></A><H3>
getClickEvent</H3>
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<A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><<A HREF="../../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>> <B>getClickEvent</B>()</PRE>
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<DD>the click event is emitted when the player clicks on the table/hand/etc.
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<DT><B>Returns:</B><DD>the event; the first parameter is the position of the click in grid
coordinates, the second is true when the player wants to add stones
to his selection instead of replacing them</DL>
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