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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 -->
<TITLE>
IPlayerPanel
</TITLE>

<META NAME="date" CONTENT="2011-07-05">

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<H2>
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jrummikub.view</FONT>
<BR>
Interface IPlayerPanel</H2>
<DL>
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../jrummikub/view/impl/PlayerPanel.html" title="class in jrummikub.view.impl">PlayerPanel</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public interface <B>IPlayerPanel</B></DL>
</PRE>

<P>
The player panel that contains a player's board and other user interfaces
<P>

<P>
<HR>

<P>

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<CODE>&nbsp;<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#getEndTurnEvent()">getEndTurnEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The end turn event is emitted when the player wants to end his turn</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The redeal event is emitted when the player wants to get new stones</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#getSortByGroupsEvent()">getSortByGroupsEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The sort by groups event is emitted when the player wants to sort his
 stones by groups</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#getSortByRunsEvent()">getSortByRunsEvent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The sort by runs event is emitted when the player wants to sort his
 stones by runs</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#setEndTurnMode(jrummikub.control.turn.TurnMode)">setEndTurnMode</A></B>(<A HREF="../../jrummikub/control/turn/TurnMode.html" title="enum in jrummikub.control.turn">TurnMode</A>&nbsp;turnMode)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the buttons available to end the turn</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/IPlayerPanel.html#setTime(int, int)">setTime</A></B>(int&nbsp;time,
        int&nbsp;totalTime)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the time the player has left for his turn</TD>
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<A NAME="setTime(int, int)"><!-- --></A><H3>
setTime</H3>
<PRE>
void <B>setTime</B>(int&nbsp;time,
             int&nbsp;totalTime)</PRE>
<DL>
<DD>Sets the time the player has left for his turn
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>time</CODE> - the time left<DD><CODE>totalTime</CODE> - total time for a turn</DL>
</DD>
</DL>
<HR>

<A NAME="getSortByGroupsEvent()"><!-- --></A><H3>
getSortByGroupsEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getSortByGroupsEvent</B>()</PRE>
<DL>
<DD>The sort by groups event is emitted when the player wants to sort his
 stones by groups
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
<HR>

<A NAME="getSortByRunsEvent()"><!-- --></A><H3>
getSortByRunsEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getSortByRunsEvent</B>()</PRE>
<DL>
<DD>The sort by runs event is emitted when the player wants to sort his
 stones by runs
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
<HR>

<A NAME="getEndTurnEvent()"><!-- --></A><H3>
getEndTurnEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndTurnEvent</B>()</PRE>
<DL>
<DD>The end turn event is emitted when the player wants to end his turn
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
<HR>

<A NAME="getRedealEvent()"><!-- --></A><H3>
getRedealEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getRedealEvent</B>()</PRE>
<DL>
<DD>The redeal event is emitted when the player wants to get new stones
<P>
<DD><DL>

<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
<HR>

<A NAME="setEndTurnMode(jrummikub.control.turn.TurnMode)"><!-- --></A><H3>
setEndTurnMode</H3>
<PRE>
void <B>setEndTurnMode</B>(<A HREF="../../jrummikub/control/turn/TurnMode.html" title="enum in jrummikub.control.turn">TurnMode</A>&nbsp;turnMode)</PRE>
<DL>
<DD>Sets the buttons available to end the turn
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>turnMode</CODE> - the <A HREF="../../jrummikub/control/turn/TurnMode.html" title="enum in jrummikub.control.turn"><CODE>TurnMode</CODE></A></DL>
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