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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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ITablePanel
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jrummikub.view</FONT>
<BR>
Interface ITablePanel</H2>
<DL>
<DT><B>All Superinterfaces:</B> <DD><A HREF="../../jrummikub/view/IClickable.html" title="interface in jrummikub.view">IClickable</A>, <A HREF="../../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A></DD>
</DL>
<DL>
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../jrummikub/view/impl/TablePanel.html" title="class in jrummikub.view.impl">TablePanel</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public interface <B>ITablePanel</B><DT>extends <A HREF="../../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A>, <A HREF="../../jrummikub/view/IClickable.html" title="interface in jrummikub.view">IClickable</A></DL>
</PRE>
<P>
The view of the table, where the stone sets lie
<P>
<P>
<HR>
<P>
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#getLeftConnectorClickEvent()">getLeftConnectorClickEvent</A></B>()</CODE>
<BR>
the left connector click event is emitted when the player clicks on a left
connector of a stone set on the table .</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#getRightConnectorClickEvent()">getRightConnectorClickEvent</A></B>()</CODE>
<BR>
the right connector click event is emitted when the player clicks on a
right connector of a stone set on the table .</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> <A HREF="../../jrummikub/view/IStoneCollectionPanel.html" title="interface in jrummikub.view">IStoneCollectionPanel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#getStoneCollectionPanel()">getStoneCollectionPanel</A></B>()</CODE>
<BR>
Returns the stone collection (the panel showing the stones currently
selected)</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#setLeftPlayerName(java.lang.String)">setLeftPlayerName</A></B>(java.lang.String playerName)</CODE>
<BR>
Sets the player name on the left label</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#setRightPlayerName(java.lang.String)">setRightPlayerName</A></B>(java.lang.String playerName)</CODE>
<BR>
Sets the player name on the right label</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#setStoneSets(java.lang.Iterable)">setStoneSets</A></B>(java.lang.Iterable<<A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>,<A HREF="../../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>>> stoneSets)</CODE>
<BR>
Sets the stone sets lying on the table</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<CODE> void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/view/ITablePanel.html#setTopPlayerName(java.lang.String)">setTopPlayerName</A></B>(java.lang.String playerName)</CODE>
<BR>
Sets the player name on the top label</TD>
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<TH ALIGN="left"><B>Methods inherited from interface jrummikub.view.<A HREF="../../jrummikub/view/IStonePanel.html" title="interface in jrummikub.view">IStonePanel</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../jrummikub/view/IStonePanel.html#getRangeClickEvent()">getRangeClickEvent</A>, <A HREF="../../jrummikub/view/IStonePanel.html#getSetClickEvent()">getSetClickEvent</A>, <A HREF="../../jrummikub/view/IStonePanel.html#getStoneClickEvent()">getStoneClickEvent</A></CODE></TD>
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<TH ALIGN="left"><B>Methods inherited from interface jrummikub.view.<A HREF="../../jrummikub/view/IClickable.html" title="interface in jrummikub.view">IClickable</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../jrummikub/view/IClickable.html#getClickEvent()">getClickEvent</A></CODE></TD>
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<A NAME="setLeftPlayerName(java.lang.String)"><!-- --></A><H3>
setLeftPlayerName</H3>
<PRE>
void <B>setLeftPlayerName</B>(java.lang.String playerName)</PRE>
<DL>
<DD>Sets the player name on the left label
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>playerName</CODE> - the name to set</DL>
</DD>
</DL>
<HR>
<A NAME="setTopPlayerName(java.lang.String)"><!-- --></A><H3>
setTopPlayerName</H3>
<PRE>
void <B>setTopPlayerName</B>(java.lang.String playerName)</PRE>
<DL>
<DD>Sets the player name on the top label
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>playerName</CODE> - the name to set</DL>
</DD>
</DL>
<HR>
<A NAME="setRightPlayerName(java.lang.String)"><!-- --></A><H3>
setRightPlayerName</H3>
<PRE>
void <B>setRightPlayerName</B>(java.lang.String playerName)</PRE>
<DL>
<DD>Sets the player name on the right label
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>playerName</CODE> - the name to set</DL>
</DD>
</DL>
<HR>
<A NAME="setStoneSets(java.lang.Iterable)"><!-- --></A><H3>
setStoneSets</H3>
<PRE>
void <B>setStoneSets</B>(java.lang.Iterable<<A HREF="../../jrummikub/util/Pair.html" title="class in jrummikub.util">Pair</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>,<A HREF="../../jrummikub/model/Position.html" title="class in jrummikub.model">Position</A>>> stoneSets)</PRE>
<DL>
<DD>Sets the stone sets lying on the table
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>stoneSets</CODE> - set stone sets on the table</DL>
</DD>
</DL>
<HR>
<A NAME="getStoneCollectionPanel()"><!-- --></A><H3>
getStoneCollectionPanel</H3>
<PRE>
<A HREF="../../jrummikub/view/IStoneCollectionPanel.html" title="interface in jrummikub.view">IStoneCollectionPanel</A> <B>getStoneCollectionPanel</B>()</PRE>
<DL>
<DD>Returns the stone collection (the panel showing the stones currently
selected)
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>the stone collection</DL>
</DD>
</DL>
<HR>
<A NAME="getLeftConnectorClickEvent()"><!-- --></A><H3>
getLeftConnectorClickEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>> <B>getLeftConnectorClickEvent</B>()</PRE>
<DL>
<DD>the left connector click event is emitted when the player clicks on a left
connector of a stone set on the table .
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
<HR>
<A NAME="getRightConnectorClickEvent()"><!-- --></A><H3>
getRightConnectorClickEvent</H3>
<PRE>
<A HREF="../../jrummikub/util/Event1.html" title="class in jrummikub.util">Event1</A><<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>> <B>getRightConnectorClickEvent</B>()</PRE>
<DL>
<DD>the right connector click event is emitted when the player clicks on a
right connector of a stone set on the table .
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>the event</DL>
</DD>
</DL>
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