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package jrummikub.view;
import java.awt.Color;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.control.turn.TurnControlFactory.Type;
import jrummikub.model.GameSettings;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
import jrummikub.util.MockEvent;
import jrummikub.util.MockEvent1;
import jrummikub.util.MockEvent2;
/** */
public class MockSettingsPanel implements ISettingsPanel {
/** */
public MockEvent addPlayerEvent = new MockEvent();
/** */
public MockEvent1<Integer> removePlayerEvent = new MockEvent1<Integer>();
/** */
public MockEvent2<Integer, Color> changePlayerColorEvent = new MockEvent2<Integer, Color>();
/** */
public MockEvent2<Integer, String> changePlayerNameEvent = new MockEvent2<Integer, String>();
/** */
public MockEvent2<Integer, TurnControlFactory.Type> changePlayerTypeEvent = new MockEvent2<Integer, TurnControlFactory.Type>();
/** */
public MockEvent startGameEvent = new MockEvent();
/** */
public SettingsError error = SettingsError.NO_ERROR;
/** */
public boolean startButtonEnabled = true;
/** */
public boolean addPlayerButtonEnabled = true;
/** */
public boolean removePlayerButtonsEnabled = false;
/** */
public GameSettings gameSettings = new GameSettings();
/** */
public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>();
/** */
public MockEvent1<Integer> changeJokerNumberEvent = new MockEvent1<Integer>();
/** */
public int initialMeldThreshold;
/** */
public int jokerNumber;
@Override
public IEvent getAddPlayerEvent() {
return addPlayerEvent;
}
@Override
public IEvent1<Integer> getRemovePlayerEvent() {
return removePlayerEvent;
}
@Override
public IEvent2<Integer, Color> getChangePlayerColorEvent() {
return changePlayerColorEvent;
}
@Override
public IEvent2<Integer, String> getChangePlayerNameEvent() {
return changePlayerNameEvent;
}
@Override
public IEvent1<Integer> getChangeInitialMeldThresholdEvent() {
return changeInitialMeldThresholdEvent;
}
@Override
public IEvent getStartGameEvent() {
return startGameEvent;
}
@Override
public void setError(SettingsError error) {
this.error = error;
}
@Override
public void enableStartGameButton(boolean enable) {
startButtonEnabled = enable;
}
@Override
public void enableAddPlayerButton(boolean enable) {
addPlayerButtonEnabled = enable;
}
@Override
public void enableRemovePlayerButtons(boolean enable) {
removePlayerButtonsEnabled = enable;
}
@Override
public void setGameSettings(GameSettings gameSettings) {
this.gameSettings = gameSettings;
}
@Override
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
}
@Override
public IEvent1<Integer> getChangeJokerNumberEvent() {
return changeJokerNumberEvent;
}
@Override
public void setJokerNumber(int jokerNumber) {
this.jokerNumber = jokerNumber;
}
@Override
public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
return changePlayerTypeEvent;
}
}
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