summaryrefslogtreecommitdiffstats
path: root/mock/jrummikub/view/MockSettingsPanel.java
blob: 7bed40fca55d76dae6e777c50ed0292fb691b669 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
package jrummikub.view;

import java.awt.Color;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;

import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.StoneColor;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
import jrummikub.util.MockEvent;
import jrummikub.util.MockEvent1;
import jrummikub.util.MockEvent2;

/**	*/
public class MockSettingsPanel implements ISettingsPanel {

	/**	*/
	public MockEvent addPlayerEvent = new MockEvent();
	/**	*/
	public MockEvent1<Integer> removePlayerEvent = new MockEvent1<Integer>();
	/**	*/
	public MockEvent2<Integer, Color> changePlayerColorEvent = new MockEvent2<Integer, Color>();
	/**	*/
	public MockEvent2<Integer, String> changePlayerNameEvent = new MockEvent2<Integer, String>();
	/** */
	public MockEvent2<Integer, Type> changePlayerTypeEvent = new MockEvent2<Integer, Type>();
	/**	*/
	public MockEvent startGameEvent = new MockEvent();
	/**	*/
	public MockEvent offerGameEvent = new MockEvent();
	/**	*/
	public MockEvent networkGameEvent = new MockEvent();
	/**	*/
	public SettingsError error = SettingsError.NO_ERROR;
	/**	*/
	public boolean startButtonEnabled = true;
	/**	*/
	public boolean addPlayerButtonEnabled = true;
	/**	*/
	public List<Boolean> removePlayerButtonsEnabled = Collections.emptyList();

	/**	*/
	public MockEvent setVariantDefaultEvent = new MockEvent();
	/**	*/
	public MockEvent setVariantChildrenEvent = new MockEvent();
	/**	*/
	public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>();
	/**	*/
	public MockEvent1<Integer> changeJokerNumberEvent = new MockEvent1<Integer>();
	/** */
	public MockEvent1<Integer> changeStoneSetNumberEvent = new MockEvent1<Integer>();
	/** */
	public MockEvent1<Integer> changeNumberOfStonesDealtEvent = new MockEvent1<Integer>();
	/** */
	public MockEvent1<Integer> changeHighestValueEvent = new MockEvent1<Integer>();
	/** */
	public MockEvent1<Integer> changeTimeEvent = new MockEvent1<Integer>();
	/** */
	public MockEvent1<Boolean> changeNoLimitsEvent = new MockEvent1<Boolean>();
	/** */
	public MockEvent1<Set<StoneColor>> changeStoneColorsEvent = new MockEvent1<Set<StoneColor>>();
	/**	*/
	public MockEvent1<Boolean> changeSeeHandSizeEvent = new MockEvent1<Boolean>();
	/** */
	public int initialMeldThreshold;
	/**	*/
	public int jokerNumber;
	/** */
	public int stoneSetNumber;
	/** */
	public int numberOfStonesDealt;
	/** */
	public int highestValue;
	/** */
	public Set<StoneColor> stoneColors;
	/** */
	public MockEvent backEvent = new MockEvent();
	/** */
	public SettingsMode settingsMode;

	@Override
	public IEvent getAddPlayerEvent() {
		return addPlayerEvent;
	}

	@Override
	public IEvent1<Integer> getRemovePlayerEvent() {
		return removePlayerEvent;
	}

	@Override
	public IEvent2<Integer, Color> getChangePlayerColorEvent() {
		return changePlayerColorEvent;
	}

	@Override
	public IEvent2<Integer, String> getChangePlayerNameEvent() {
		return changePlayerNameEvent;
	}

	@Override
	public IEvent1<Integer> getChangeInitialMeldThresholdEvent() {
		return changeInitialMeldThresholdEvent;
	}

	@Override
	public IEvent1<Integer> getChangeNumberOfStonesDealtEvent() {
		return changeNumberOfStonesDealtEvent;
	}

	@Override
	public IEvent1<Integer> getChangeHighestValueEvent() {
		return changeHighestValueEvent;
	}

	@Override
	public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent() {
		return changeStoneColorsEvent;
	}

	@Override
	public IEvent getStartGameEvent() {
		return startGameEvent;
	}

	@Override
	public void setError(SettingsError error) {
		this.error = error;

	}

	@Override
	public void enableStartGameButton(boolean enable) {
		startButtonEnabled = enable;

	}

	@Override
	public void enableAddPlayerButton(boolean enable) {
		addPlayerButtonEnabled = enable;

	}

	@Override
	public void enableRemovePlayerButtons(List<Boolean> enable) {
		removePlayerButtonsEnabled = enable;

	}

	@Override
	public void setGameSettings(GameSettings gameSettings) {
		initialMeldThreshold = gameSettings.getInitialMeldThreshold();
		jokerNumber = gameSettings.getJokerNumber();
		stoneSetNumber = gameSettings.getStoneSetNumber();
		numberOfStonesDealt = gameSettings.getNumberOfStonesDealt();
		highestValue = gameSettings.getHighestValue();
		stoneColors = new HashSet<StoneColor>(gameSettings.getStoneColors());
	}

	@Override
	public IEvent1<Integer> getChangeJokerNumberEvent() {
		return changeJokerNumberEvent;
	}

	@Override
	public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
		return changePlayerTypeEvent;
	}

	@Override
	public IEvent1<Integer> getChangeStoneSetNumberEvent() {
		return changeStoneSetNumberEvent;
	}

	@Override
	public IEvent1<Integer> getChangeTimeEvent() {
		return changeTimeEvent;
	}

	@Override
	public IEvent1<Boolean> getChangeNoLimitsEvent() {
		return changeNoLimitsEvent;
	}

	@Override
	public IEvent getSetVariantDefaultEvent() {
		return setVariantDefaultEvent;
	}

	@Override
	public IEvent getSetVariantChildrenEvent() {
		return setVariantChildrenEvent;
	}

	@Override
	public IEvent getBackEvent() {
		return backEvent;
	}

	@Override
	public void setPlayerTypeChoices(List<List<Type>> choices) {
		// TODO Auto-generated method stub

	}

	@Override
	public void setPlayerNamesEditable(List<Boolean> editable) {
		// TODO Auto-generated method stub

	}

	@Override
	public IEvent getOfferGameEvent() {
		return offerGameEvent;
	}

	@Override
	public void setSettingsMode(SettingsMode mode) {
		settingsMode = mode;
	}

	@Override
	public void setPlayerColors(Set<Color> colors) {
		// TODO Auto-generated method stub

	}

	@Override
	public IEvent1<Boolean> getChangeSeeHandSizeEvent() {
		return changeSeeHandSizeEvent;
	}
}