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package jrummikub;
import javax.swing.UIManager;
import jrummikub.control.RoundControl;
import jrummikub.model.GameState;
import jrummikub.view.impl.View;
/**
* The main class
*/
public class JRummikub {
/**
* The main method
*
* @param args
* command line arguments
*/
public static void main(String[] args) {
String nativeLF = UIManager.getSystemLookAndFeelClassName();
try {
UIManager.setLookAndFeel(nativeLF);
} catch (Exception e) {
}
GameState gameState = new GameState();
View view = new View();
RoundControl roundControl = new RoundControl(gameState, view);
roundControl.startRound();
}
}
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