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package jrummikub.control;
import jrummikub.control.network.ConnectionControl;
import jrummikub.control.network.NetworkControl;
import jrummikub.model.GameSettings;
import jrummikub.model.GameState;
import jrummikub.model.IRoundState;
import jrummikub.server.DedicatedServer;
import jrummikub.server.DedicatedServer.ServerStatus;
import jrummikub.util.Connection;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener3;
import jrummikub.util.LoginData;
import jrummikub.view.IQuitWarningPanel.QuitMode;
import jrummikub.view.IView;
import jrummikub.view.IView.BottomPanelType;
/**
* The application control controls the settings for a new games and create the
* game control
*/
public class ApplicationControl {
private SettingsControl settingsControl;
private LoginControl loginControl;
private NetworkControl networkControl;
private SaveControl saveControl;
private GameControl gameControl;
private Connection tempConnection;
private DedicatedServer server;
private IView view;
/**
* Creates a new application control
*
* @param view
* the view to use
*/
public ApplicationControl(final IView view) {
this.view = view;
saveControl = new SaveControl(view);
addQuitGameHandlers();
addNewNetworkGameHandler();
saveControl.getLoadEvent().add(
new IListener3<GameSettings, GameState, IRoundState>() {
@Override
public void handle(GameSettings settings,
GameState gameState, IRoundState roundState) {
abortControls();
gameControl = new GameControl(settings, saveControl,
view);
addGameControlListeners(gameControl);
gameControl.continueGame(gameState, roundState);
}
});
saveControl.getLoadErrorEvent().add(new IListener() {
@Override
public void handle() {
view.showLoadingError();
}
});
}
private void addNewNetworkGameHandler() {
view.getNetworkGameEvent().add(new IListener() {
@Override
public void handle() {
if (gameControl == null) {
abortControls();
createLoginControl(true);
} else {
view.getQuitWarningPanel().setMode(QuitMode.QUIT_PROCESS);
view.showQuitWarningPanel(true);
tempConnection = view.getQuitWarningPanel().getQuitEvent()
.add(new IListener() {
@Override
public void handle() {
view.showQuitWarningPanel(false);
abortControls();
createLoginControl(true);
tempConnection.remove();
tempConnection = null;
}
});
}
}
});
}
private void addQuitGameHandlers() {
view.getMenuNewGameEvent().add(new IListener() {
@Override
public void handle() {
showRestartWarning();
}
});
view.getQuitEvent().add(new IListener() {
@Override
public void handle() {
if (networkControl != null) {
return;
}
if (gameControl == null) {
System.exit(0);
} else {
showQuitWarning();
}
}
});
view.getQuitWarningPanel().getCancelEvent().add(new IListener() {
@Override
public void handle() {
view.showQuitWarningPanel(false);
if (tempConnection != null) {
tempConnection.remove();
tempConnection = null;
}
}
});
}
private void showRestartWarning() {
view.getQuitWarningPanel().setMode(QuitMode.QUIT_GAME);
view.showQuitWarningPanel(true);
tempConnection = view.getQuitWarningPanel().getQuitEvent()
.add(new IListener() {
@Override
public void handle() {
abortControls();
startApplication();
view.showQuitWarningPanel(false);
tempConnection.remove();
tempConnection = null;
}
});
}
private void showQuitWarning() {
view.getQuitWarningPanel().setMode(QuitMode.QUIT_PROCESS);
view.showQuitWarningPanel(true);
tempConnection = view.getQuitWarningPanel().getQuitEvent()
.add(new IListener() {
@Override
public void handle() {
System.exit(0);
}
});
}
/**
* Create a new network login control
*/
private void createLoginControl(boolean reset) {
loginControl = new LoginControl(view, this);
loginControl.getLoginEvent().add(new IListener1<LoginData>() {
@Override
public void handle(LoginData loginData) {
createNetworkControl(loginData);
}
});
loginControl.getCancelEvent().add(new IListener() {
@Override
public void handle() {
startApplication();
}
});
loginControl.startLogin(reset);
}
/**
* End all controls in case of e.g. quit event
*/
private void abortControls() {
if (settingsControl != null) {
settingsControl.abort();
settingsControl = null;
}
if (gameControl != null) {
gameControl.abortGame();
gameControl = null;
}
if (loginControl != null) {
loginControl.abort();
loginControl = null;
}
if (networkControl != null) {
networkControl.abort();
networkControl = null;
}
view.showSidePanel(false);
view.showScorePanel(false);
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
}
/**
* Starts the application by showing the game settings dialog panel
*/
public void startApplication() {
view.showSidePanel(false);
view.showScorePanel(false);
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
saveControl.setGameSettings(null);
saveControl.setGameState(null);
settingsControl = new SettingsControl(view, new GameSettings());
view.enableSave(false);
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
view.enableSave(true);
settingsControl = null;
saveControl.setGameSettings(settings);
gameControl = new GameControl(settings, saveControl, view);
addGameControlListeners(gameControl);
gameControl.startGame();
}
});
settingsControl.startSettings();
}
/**
* Adds events listeners to game control events
*
* @param gameControl
* of current game
*/
private void addGameControlListeners(GameControl gameControl) {
gameControl.getEndOfGameEvent().add(new IListener() {
@Override
public void handle() {
startApplication();
}
});
}
/**
* Create a new network game control
*
* @param loginData
* users login data for channel
*/
private void createNetworkControl(LoginData loginData) {
ConnectionControl connectionControl = new ConnectionControl(loginData);
networkControl = new NetworkControl(loginData, connectionControl,
saveControl, view);
networkControl.getStopNetworkEvent().add(new IListener() {
@Override
public void handle() {
startApplication();
}
});
networkControl.getBackToLoginEvent().add(new IListener() {
@Override
public void handle() {
networkControl = null;
createLoginControl(false);
}
});
networkControl.startNetwork();
}
/**
* Ensure the dedicated server is running
*
* @param password
* password to use, if empty "jrummikub" is used
* @return whether the server could be started
*/
public boolean startDedicatedServer(String password) {
if (password == "") {
password = "jrummikub";
}
if (server == null) {
DedicatedServer newServer = new DedicatedServer(password);
ServerStatus status = newServer.start();
switch (status) {
case STARTED:
server = newServer;
break;
case ALREADY_RUNNING:
view.showServerStartupError(true);
return false;
case ERROR:
view.showServerStartupError(false);
return false;
}
}
server.setServerPassword(password);
view.getLoginPanel().setServer(server.getHostName());
view.getLoginPanel().setChannel(
"jrummikub@play." + server.getHostName());
view.getLoginPanel().setDedicatedServerRunning(true);
return true;
}
/**
* If the login given is to our own dedicated server, update it's password
* to match
*
* @param loginData
* login data of user trying to connect
*/
public void updateDedicatedServerPassword(LoginData loginData) {
if (server != null && server.getHostName() == loginData.getServerName()) {
server.setServerPassword(loginData.getPassword());
}
}
}
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