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package jrummikub.control;
import java.util.ArrayList;
import java.util.List;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.LoginData;
import jrummikub.view.IView;
/**
* Control checking and processing login data for network game
*
*/
public class LoginControl {
private IView view;
private Event1<LoginData> loginEvent = new Event1<LoginData>();
private Event cancelEvent = new Event();
private List<Connection> connections = new ArrayList<Connection>();
/**
* Constructor for login Control
*
* @param view
* for events which need handling
*/
public LoginControl(final IView view) {
this.view = view;
connections.add(view.getLoginPanel().getLoginEvent()
.add(new IListener1<LoginData>() {
@Override
public void handle(LoginData loginData) {
abort();
loginEvent.emit(loginData);
}
}));
connections.add(view.getLoginPanel().getCancelEvent()
.add(new IListener() {
@Override
public void handle() {
abort();
cancelEvent.emit();
}
}));
}
/**
* Open Login panel
*
* @param reset
* when true resets the information in the login panel
*/
public void startLogin(boolean reset) {
if (reset) {
view.resetLoginPanel();
}
view.showLoginPanel(true);
}
/**
* Getter for loginEvent
*
* @return loginEvent
*/
public IEvent1<LoginData> getLoginEvent() {
return loginEvent;
}
/**
* Getter for cancelEvent
*
* @return cancelEvent
*/
public IEvent getCancelEvent() {
return cancelEvent;
}
/**
* Control abortion once all login data have been processed or login was
* canceled
*
*/
public void abort() {
view.showLoginPanel(false);
for (Connection c : connections) {
c.remove();
}
}
}
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