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package jrummikub.control;
import jrummikub.model.GameState;
import jrummikub.view.IView;
public class RoundControl {
private GameState gameState;
private IView view;
public RoundControl(GameState gameState, IView view) {
this.gameState = gameState;
this.view = view;
}
public void startRound() {
}
void deal() {
}
private void endOfTurn() {
}
private void ruleCheck() {
}
private void resetTable() {
}
private void preparePlayerTurn() {
}
private void dealStone() {
}
}
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