1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
|
package jrummikub.control;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.LinkedList;
import java.util.List;
import jrummikub.model.IHand;
import jrummikub.model.ITable;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.model.StoneSet;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.util.Pair;
import jrummikub.view.IView;
/**
* Controller for a single turn made by a human player
*/
public class TurnControl {
private IHand hand;
private ITable table;
private ITurnTimer timer;
private IView view;
private List<Stone> selectedStones = new ArrayList<Stone>();
private Event endOfTurnEvent = new Event();
private List<Connection> connections = new ArrayList<Connection>();
/**
* Create a new TurnControl using a given hand (of the active player), a
* given table and a given view for user interaction.
*
* @param hand
* active player's hand
* @param table
* current table
* @param view
* view for user interaction.
*/
public TurnControl(IHand hand, ITable table, IView view) {
this.hand = hand;
this.table = table;
this.view = view;
this.timer = new TurnTimer(view);
}
/** Test only constructor **/
TurnControl(IHand hand, ITable table, IView view, ITurnTimer testTimer) {
this.hand = hand;
this.table = table;
this.view = view;
this.timer = testTimer;
}
/**
* Start the turn
*/
public void startTurn() {
IListener endOfTurnListener = new IListener() {
@Override
public void handle() {
endOfTurn();
}
};
connections.add(timer.getTimeRunOutEvent().add(endOfTurnListener));
connections.add(view.getPlayerPanel().getEndTurnEvent()
.add(endOfTurnListener));
connections.add(view.getPlayerPanel().getHandPanel().getClickEvent()
.add(new IListener1<Position>() {
@Override
public void handle(Position pos) {
handClick(pos);
}
}));
connections.add(view.getPlayerPanel().getHandPanel()
.getStoneClickEvent().add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
stoneClick(stone, collect);
}
}));
connections.add(view.getPlayerPanel().getHandPanel()
.getRangeClickEvent().add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
handRangeClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getStoneCollectionPanel()
.getStoneClickEvent().add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
collectionStoneClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getStoneCollectionPanel()
.getSetClickEvent().add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
collectionSetClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getStoneClickEvent()
.add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
stoneClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getSetClickEvent()
.add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
tableSetClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getRangeClickEvent()
.add(new IListener2<Stone, Boolean>() {
@Override
public void handle(Stone stone, Boolean collect) {
tableRangeClick(stone, collect);
}
}));
connections.add(view.getTablePanel().getClickEvent()
.add(new IListener1<Position>() {
@Override
public void handle(Position pos) {
tableClick(pos);
}
}));
connections.add(view.getTablePanel().getLeftConnectorClickEvent()
.add(new IListener1<StoneSet>() {
@Override
public void handle(StoneSet set) {
connectorClick(set, false);
}
}));
connections.add(view.getTablePanel().getRightConnectorClickEvent()
.add(new IListener1<StoneSet>() {
@Override
public void handle(StoneSet set) {
connectorClick(set, true);
}
}));
connections.add(view.getPlayerPanel().getSortByGroupsEvent()
.add(new IListener() {
@Override
public void handle() {
sortByGroups();
}
}));
connections.add(view.getPlayerPanel().getSortByRunsEvent()
.add(new IListener() {
@Override
public void handle() {
sortByRuns();
}
}));
view.getPlayerPanel().getHandPanel().setStones(hand.clone());
view.enableStartTurnPanel(false);
timer.startTimer();
}
private void handClick(Position pos) {
List<Stone> handStones = new ArrayList<Stone>();
for (Stone s : selectedStones) {
if (hand.pickUp(s)) {
handStones.add(s);
}
}
int i = 0;
for (Stone s : handStones) {
float x = Math.max(0,
Math.min(13, pos.getX() - handStones.size() / 2.0f + i));
hand.drop(s, new Position(x, (float) Math.floor(pos.getY())));
selectedStones.remove(s);
i++;
}
view.setSelectedStones(selectedStones);
view.getPlayerPanel().getHandPanel().setStones(hand);
}
private void sortStones(Comparator<Stone> comparator) {
List<Stone> stones = new ArrayList<Stone>();
for (Pair<Stone, Position> entry : hand) {
stones.add(entry.getFirst());
}
for (Stone stone : stones) {
hand.pickUp(stone);
}
Collections.sort(stones, comparator);
int x = 0, y = 0;
for (Stone stone : stones) {
hand.drop(stone, new Position(x, y));
x++;
if (x >= GameControl.HAND_WIDTH) {
x = 0;
y++;
if (y >= GameControl.HAND_HEIGHT) {
throw new ArrayIndexOutOfBoundsException(); // TODO We can't
// handle
// this yet...
}
}
}
view.getPlayerPanel().getHandPanel().setStones(hand);
}
private void sortByRuns() {
sortStones(new RunComparator());
}
private void sortByGroups() {
sortStones(new GroupComparator());
}
private void stoneClick(Stone stone, boolean collect) {
if (collect) {
if (!selectedStones.remove(stone)) {
selectedStones.add(stone);
}
} else {
selectedStones.clear();
selectedStones.add(stone);
}
view.setSelectedStones(selectedStones);
}
private void collectionStoneClick(Stone stone, boolean collect) {
selectedStones.remove(stone);
if (collect) {
selectedStones.add(stone);
}
view.setSelectedStones(selectedStones);
}
private void collectionSetClick(Stone stone, Boolean collect) {
selectedStones.clear();
view.setSelectedStones(selectedStones);
}
private void pickUpSelectedStones() {
for (Stone stone : selectedStones) {
hand.pickUp(stone);
table.pickUpStone(stone);
}
}
private void tableClick(Position position) {
if (selectedStones.isEmpty()) {
return;
}
pickUpSelectedStones();
table.drop(new StoneSet(selectedStones), new Position(position.getX()
- selectedStones.size() * 0.5f, position.getY() - 0.5f));
selectedStones.clear();
view.getTablePanel().setStoneSets(table);
view.getPlayerPanel().getHandPanel().setStones(hand);
view.setSelectedStones(selectedStones);
}
private void tableSetClick(Stone stone, Boolean collect) {
if (!collect) {
selectedStones.clear();
}
StoneSet selectedSet = table.findStoneSet(stone);
for (Stone setStone : selectedSet) {
selectedStones.remove(setStone);
selectedStones.add(setStone);
}
view.setSelectedStones(selectedStones);
}
private void tableRangeClick(Stone stone, Boolean collect) {
if (selectedStones.isEmpty()) {
stoneClick(stone, collect);
return;
}
Stone lastStone = selectedStones.get(selectedStones.size() - 1);
StoneSet lastSet = table.findStoneSet(lastStone);
StoneSet selectedSet = table.findStoneSet(stone);
if (lastSet != selectedSet) {
stoneClick(stone, collect);
return;
}
List<Stone> setStones = new ArrayList<Stone>();
for (Stone s : selectedSet) {
setStones.add(s);
}
int firstIndex = setStones.indexOf(lastStone);
int lastIndex = setStones.indexOf(stone);
if (firstIndex > lastIndex) {
int temp = firstIndex;
firstIndex = lastIndex;
lastIndex = temp;
}
for (int i = firstIndex; i <= lastIndex; i++) {
Stone s = setStones.get(i);
selectedStones.remove(s);
selectedStones.add(s);
}
view.setSelectedStones(selectedStones);
}
private void handRangeClick(Stone stone, Boolean collect) {
if (selectedStones.isEmpty()) {
stoneClick(stone, collect);
return;
}
Stone lastStone = selectedStones.get(selectedStones.size() - 1);
StoneSet lastSet = table.findStoneSet(lastStone);
if (lastSet != null) {
stoneClick(stone, collect);
return;
}
List<Pair<Stone, Position>> handPairs = new ArrayList<Pair<Stone, Position>>();
for (Pair<Stone, Position> entry : hand) {
handPairs.add(entry);
}
Collections.sort(handPairs, new HandStonePositionComparator());
List<Stone> handStones = new ArrayList<Stone>();
for (Pair<Stone, Position> entry : handPairs) {
handStones.add(entry.getFirst());
}
int firstIndex = handStones.indexOf(lastStone);
int lastIndex = handStones.indexOf(stone);
if (firstIndex > lastIndex) {
int temp = firstIndex;
firstIndex = lastIndex;
lastIndex = temp;
}
for (int i = firstIndex; i <= lastIndex; i++) {
Stone s = handStones.get(i);
selectedStones.remove(s);
selectedStones.add(s);
}
view.setSelectedStones(selectedStones);
}
private void connectorClick(StoneSet set, boolean right) {
List<Stone> stones = new LinkedList<Stone>();
Position pos = table.getPosition(set);
for (Stone stone : set) {
stones.add(stone);
}
stones.removeAll(selectedStones);
if (right) {
Collections.reverse(stones);
}
pickUpSelectedStones();
StoneSet newSet = null;
for (Stone stone : stones) {
newSet = table.findStoneSet(stone);
if (newSet != null) {
break;
}
}
if (newSet != null) {
Position newPos = table.getPosition(newSet);
table.pickUp(newSet);
if (right) {
StoneSet joinedSet = newSet.join(new StoneSet(selectedStones));
table.drop(joinedSet, newPos);
} else {
StoneSet joinedSet = new StoneSet(selectedStones).join(newSet);
table.drop(joinedSet, new Position(newPos.getX()
- selectedStones.size(), newPos.getY()));
}
} else {
table.drop(new StoneSet(selectedStones), new Position(pos.getX()
+ (set.size() - selectedStones.size()) * 0.5f, pos.getY()));
}
selectedStones.clear();
view.getTablePanel().setStoneSets(table);
view.getPlayerPanel().getHandPanel().setStones(hand);
view.setSelectedStones(selectedStones);
}
private void endOfTurn() {
timer.stopTimer();
endOfTurnEvent.emit();
for (Connection c : connections) {
c.remove();
}
view.setSelectedStones(new ArrayList<Stone>());
}
/**
* Get the event that is emitted when the turn is over
*
* @return end of turn event
*/
public IEvent getEndOfTurnEvent() {
return endOfTurnEvent;
}
static private int compareJokers(Stone s1, Stone s2) {
if (!s1.isJoker() && s2.isJoker()) {
return -1;
} else if (s1.isJoker() && !s2.isJoker()) {
return 1;
} else {
return 0;
}
}
static private int compareColors(Stone s1, Stone s2) {
if (s1.getColor() == s2.getColor())
return 0;
for (StoneColor color : StoneColor.values()) {
if (s1.getColor() == color) {
return -1;
} else if (s2.getColor() == color) {
return 1;
}
}
return 0;
}
static private int compareValues(Stone s1, Stone s2) {
if (s1.getValue() < s2.getValue()) {
return -1;
} else if (s1.getValue() > s2.getValue()) {
return 1;
} else {
return 0;
}
}
private static class RunComparator implements Comparator<Stone> {
@Override
public int compare(Stone s1, Stone s2) {
int jokerCompare = compareJokers(s1, s2);
if (jokerCompare != 0) {
return jokerCompare;
}
int colorCompare = compareColors(s1, s2);
if (colorCompare != 0) {
return colorCompare;
}
return compareValues(s1, s2);
}
}
private static class GroupComparator implements Comparator<Stone> {
@Override
public int compare(Stone s1, Stone s2) {
int jokerCompare = compareJokers(s1, s2);
if (jokerCompare != 0) {
return jokerCompare;
}
int valueCompare = compareValues(s1, s2);
if (valueCompare != 0) {
return valueCompare;
}
return compareColors(s1, s2);
}
}
static class HandStonePositionComparator implements
Comparator<Pair<Stone, Position>> {
@Override
public int compare(Pair<Stone, Position> pair1,
Pair<Stone, Position> pair2) {
Position pos1 = pair1.getSecond(), pos2 = pair2.getSecond();
if (pos1.getY() < pos2.getY()) {
return -1;
} else if (pos1.getY() > pos2.getY()) {
return 1;
} else {
if (pos1.getX() < pos2.getX()) {
return -1;
} else if (pos1.getX() > pos2.getX()) {
return 1;
} else {
return 0;
}
}
}
}
}
|