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path: root/src/jrummikub/control/network/NetworkControl.java
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package jrummikub.control.network;

import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;

import jrummikub.model.GameSettings;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.LoginData;
import jrummikub.view.IGameListPanel;
import jrummikub.view.IGameListPanel.GameData;
import jrummikub.view.IView;

/**
 * Class dealing with network connection, offering and choice of network games
 */
public class NetworkControl {
	private ConnectionControl connectionControl;
	private IView view;
	private List<Connection> connections = new ArrayList<Connection>();
	private Event stopNetworkEvent = new Event();

	private NetworkSettingsControl settingsControl;

	private Map<UUID, GameData> gameMap = new HashMap<UUID, GameData>();

	/**
	 * Creates a new network control
	 * 
	 * @param loginData
	 *            user's login data
	 * @param view
	 *            for events and handlers
	 */
	public NetworkControl(final LoginData loginData, final IView view) {
		this.view = view;
		connectionControl = new ConnectionControl(loginData);

		addConnectionControlListeners(loginData, view);

		connections.add(view.getGameListPanel().getJoinEvent()
				.add(new IListener1<IGameListPanel.GameData>() {
					@Override
					public void handle(GameData value) {
						// TODO Auto-generated method stub

					}
				}));

		connections.add(view.getGameListPanel().getOpenNewGameEvent()
				.add(new IListener() {
					@Override
					public void handle() {
						if (settingsControl == null) {
							view.showGameListPanel(false);

							settingsControl = new NetworkSettingsControl(
									connectionControl, view, new GameSettings());
							settingsControl.startSettings();
						}
					}
				}));

		connections.add(view.getGameListPanel().getCancelEvent()
				.add(new IListener() {
					@Override
					public void handle() {
						abort();
						stopNetworkEvent.emit();
					}
				}));
	}

	/**
	 * Adds the listeners for connection control events
	 * 
	 * @param loginData
	 *            player's login data
	 * @param view
	 *            view for events
	 */
	public void addConnectionControlListeners(final LoginData loginData,
			final IView view) {
		connections.add(connectionControl.getConnectedEvent().add(
				new IListener() {
					@Override
					public void handle() {
						view.getGameListPanel().setChannelName(
								loginData.getChannelName());
						view.showGameListPanel(true);
					}
				}));

		connections.add(connectionControl.getConnectionFailedEvent().add(
				new IListener() {
					@Override
					public void handle() {
						// TODO Auto-generated method stub

					}
				}));

		connections.add(connectionControl.getGameOfferEvent().add(
				new IListener1<IGameListPanel.GameData>() {
					@Override
					public void handle(GameData value) {
						GameData game = gameMap.get(value.getGameID());

						if (game == null) {
							game = value;
							gameMap.put(value.getGameID(), value);
						} else {
							game.setGameSettings(value.getGameSettings());
						}

						view.getGameListPanel().addGame(game);
					}
				}));
		connections.add(connectionControl.getGameWithdrawalEvent().add(
				new IListener1<UUID>() {
					@Override
					public void handle(UUID value) {
						GameData game = gameMap.get(value);

						if (game != null) {
							view.getGameListPanel().removeGame(game);
							gameMap.remove(value);
						}
					}
				}));
	}

	/**
	 * Starts a new network connection with the sepcified data
	 */
	public void startNetwork() {
		connectionControl.connect();
	}

	/**
	 * Ends the network connection if canceled
	 */
	public void abort() {
		for (Connection c : connections) {
			c.remove();
		}
		connectionControl.disconnect();
		view.showGameListPanel(false);
	}

	/**
	 * Getter for stopNetworkEvent
	 * 
	 * @return stopNetworkEvent
	 */
	public IEvent getStopNetworkEvent() {
		return stopNetworkEvent;
	}

}