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package jrummikub.control.network;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import jrummikub.control.SaveControl;
import jrummikub.model.GameSettings;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.LoginData;
import jrummikub.view.IQuitWarningPanel.QuitMode;
import jrummikub.view.IView;
import jrummikub.view.LoginError;
/**
* Class dealing with network connection, offering and choice of network games
*/
public class NetworkControl {
private IConnectionControl connectionControl;
private IView view;
private List<Connection> connections = new ArrayList<Connection>();
Connection tempConnection;
private Event stopNetworkEvent = new Event();
private Event backToLoginEvent = new Event();
private NetworkSettingsControl settingsControl;
private GameOfferControl gameOfferControl;
private GameJoinControl gameJoinControl;
private SaveControl saveControl;
private NetworkGameControl gameControl;
private List<UUID> games = new ArrayList<UUID>();
private Map<UUID, GameData> gameMap = new HashMap<UUID, GameData>();
/**
* Creates a new network control
*
* @param loginData
* user's login data
* @param connectionControl
* current connection for events and messages
* @param saveControl
* save control if saving will ever be allowed
* @param view
* for events and handlers
*/
public NetworkControl(final LoginData loginData,
IConnectionControl connectionControl, SaveControl saveControl,
final IView view) {
this.view = view;
this.connectionControl = connectionControl;
this.saveControl = saveControl;
addConnectionSetupListeners(loginData, view);
addConnectionControlListeners(view);
connections.add(view.getQuitEvent().add(new IListener() {
@Override
public void handle() {
if (gameControl == null) {
System.exit(0);
} else {
view.getQuitWarningPanel().setMode(QuitMode.QUIT_PROCESS);
view.showQuitWarningPanel(true);
tempConnection = view.getQuitWarningPanel().getQuitEvent()
.add(new IListener() {
@Override
public void handle() {
System.exit(0);
}
});
}
}
}));
addViewEventListeners();
}
private void addViewEventListeners() {
connections.add(view.getQuitWarningPanel().getCancelEvent()
.add(new IListener() {
@Override
public void handle() {
view.showQuitWarningPanel(false);
if (tempConnection != null) {
tempConnection.remove();
tempConnection = null;
}
}
}));
connections.add(view.getGameListPanel().getJoinEvent()
.add(new IListener1<GameData>() {
@Override
public void handle(GameData gameData) {
join(gameData);
}
}));
connections.add(view.getGameListPanel().getOpenNewGameEvent()
.add(new IListener() {
@Override
public void handle() {
createSettingsControl();
}
}));
connections.add(view.getGameListPanel().getCancelEvent()
.add(new IListener() {
@Override
public void handle() {
abort();
stopNetworkEvent.emit();
}
}));
}
private void join(GameData gameData) {
view.showGameListPanel(false);
connectionControl.joinGame(gameData);
}
/**
* Adds the listeners for connection control events
*
* @param view
* view for events
*/
public void addConnectionControlListeners(final IView view) {
connections.add(connectionControl.getGameOfferEvent().add(
new IListener1<GameData>() {
@Override
public void handle(GameData gameData) {
UUID uuid = gameData.getGameID();
GameData game = gameMap.get(uuid);
if (game == null) {
game = gameData;
gameMap.put(uuid, gameData);
games.add(uuid);
} else {
game.setGameSettings(gameData.getGameSettings());
}
updateGameList();
}
}));
connections.add(connectionControl.getGameWithdrawalEvent().add(
new IListener1<UUID>() {
@Override
public void handle(UUID uuid) {
games.remove(uuid);
gameMap.remove(uuid);
updateGameList();
}
}));
connections.add(connectionControl.getGameJoinAckEvent().add(
new IListener1<Boolean>() {
@Override
public void handle(Boolean ack) {
if (ack) {
createGameJoinControl();
} else {
view.showGameListPanel(true);
}
}
}));
}
private void addConnectionSetupListeners(final LoginData loginData,
final IView view) {
connections.add(connectionControl.getConnectedEvent().add(
new IListener() {
@Override
public void handle() {
view.getGameListPanel().setChannelName(
loginData.getChannelName());
view.showConnectPanel(false);
view.showGameListPanel(true);
}
}));
connections.add(connectionControl.getConnectionFailedEvent().add(
new IListener1<LoginError>() {
@Override
public void handle(LoginError error) {
view.getConnectPanel().setMode(error);
view.showConnectPanel(true);
}
}));
connections.add(view.getConnectPanel().getCancelEvent()
.add(new IListener() {
@Override
public void handle() {
abort();
backToLoginEvent.emit();
}
}));
}
private void updateGameList() {
List<GameData> gameList = new ArrayList<GameData>();
for (UUID uuid : games) {
gameList.add(gameMap.get(uuid));
}
view.getGameListPanel().setGameList(gameList);
}
private void createGameJoinControl() {
if (gameJoinControl != null) {
return;
}
GameData gameData = connectionControl.getCurrentGame();
gameJoinControl = new GameJoinControl(connectionControl, gameData, view);
gameJoinControl.getBackEvent().add(new IListener() {
@Override
public void handle() {
gameJoinControl = null;
view.showGameListPanel(true);
}
});
gameJoinControl.getStartGameEvent().add(new IListener() {
@Override
public void handle() {
gameControl = new NetworkGameControl(null, saveControl, view,
connectionControl, false);
gameControl.startGame();
}
});
gameJoinControl.startGameJoin();
}
/**
* Starts a new network connection with the specified data
*/
public void startNetwork() {
view.showConnectPanel(true);
view.getConnectPanel().setMode(null);
connectionControl.connect();
}
/**
* Ends the network connection if canceled
*/
public void abort() {
for (Connection c : connections) {
c.remove();
}
view.showGameListPanel(false);
view.showConnectPanel(false);
if (settingsControl != null) {
settingsControl.abort();
settingsControl = null;
}
if (gameOfferControl != null) {
gameOfferControl.abort();
gameOfferControl = null;
}
if (gameJoinControl != null) {
gameJoinControl.abort();
gameJoinControl = null;
}
if (gameControl != null) {
gameControl.abortGame();
gameControl = null;
}
connectionControl.disconnect();
}
/**
* Getter for stopNetworkEvent
*
* @return stopNetworkEvent
*/
public IEvent getStopNetworkEvent() {
return stopNetworkEvent;
}
/**
* The back to login event is emitted when the player aborted the connecting
* process or when a connection error has occured and been acknowledged
*
* @return the event
*/
public IEvent getBackToLoginEvent() {
return backToLoginEvent;
}
private void createSettingsControl() {
if (settingsControl != null) {
return;
}
view.showGameListPanel(false);
settingsControl = new NetworkSettingsControl(
connectionControl.getNickname(), view, new GameSettings());
settingsControl.getOfferGameEvent().add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
settingsControl = null;
createGameOfferControl(settings);
}
});
settingsControl.getBackEvent().add(new IListener() {
@Override
public void handle() {
settingsControl = null;
view.showGameListPanel(true);
}
});
settingsControl.startSettings();
}
private void createGameOfferControl(GameSettings settings) {
if (gameOfferControl != null) {
return;
}
gameOfferControl = new GameOfferControl(connectionControl, settings,
view);
gameOfferControl.getBackEvent().add(new IListener() {
@Override
public void handle() {
gameOfferControl = null;
view.showGameListPanel(true);
}
});
gameOfferControl.getStartGameEvent().add(
new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
gameControl = new NetworkGameControl(settings,
saveControl, view, connectionControl, true);
gameControl.startGame();
}
});
gameOfferControl.startGameOffer();
}
}
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