blob: d6d027114833f6ffde848ef509eddfa6742c619e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
|
package jrummikub.control.turn;
import java.util.ArrayList;
import java.util.List;
import jrummikub.control.ITurnTimer;
import jrummikub.control.TurnTimer;
import jrummikub.model.GameSettings;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.view.IView;
/**
* Abstract base class for TurnControls
*/
public abstract class AbstractTurnControl implements ITurnControl {
protected Event endOfTurnEvent = new Event();
protected Event redealEvent = new Event();
protected TurnInfo turnInfo;
protected GameSettings settings;
protected IView view;
protected ITurnTimer timer;
protected List<Connection> connections = new ArrayList<Connection>();
@Override
public IEvent getEndOfTurnEvent() {
return endOfTurnEvent;
}
@Override
public IEvent getRedealEvent() {
return redealEvent;
}
protected void pauseTurn() {
timer.stopTimer();
view.enablePauseMode(true);
}
protected void resumeTurn() {
timer.startTimer();
view.enablePauseMode(false);
}
protected abstract void timeOut();
@Override
public void setup(TurnInfo info, GameSettings settings, IView view) {
turnInfo = info;
this.settings = settings;
this.view = view;
if (timer == null) {
timer = new TurnTimer(view, settings.getTotalTime());
}
connections.add(timer.getTimeRunOutEvent().add(new IListener() {
@Override
public void handle() {
timeOut();
}
}));
connections.add(view.getPauseEvent().add(new IListener() {
@Override
public void handle() {
pauseTurn();
}
}));
connections.add(view.getEndPauseEvent().add(new IListener() {
@Override
public void handle() {
resumeTurn();
}
}));
}
protected void cleanUp() {
timer.stopTimer();
for (Connection c : connections) {
c.remove();
}
}
public void abortTurn() {
cleanUp();
}
}
|