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package jrummikub.model;
import java.util.ArrayList;
import java.util.List;
/**
* The overall game settings
*/
public class GameSettings {
private List<PlayerSettings> players = new ArrayList<PlayerSettings>();
private int initialMeldThreshold;
private int jokerPoints;
private int jokerNumber;
/**
* Creates new GameSettings with default values
*/
public GameSettings() {
initialMeldThreshold = 30;
jokerPoints = 50;
jokerNumber = 2;
}
/**
* Returns the list containing the settings of all players
*
* @return the player settings list
*/
public List<PlayerSettings> getPlayerList() {
return players;
}
/**
* Sets the initial meld threshold
*
* @param value
* the value to set
*/
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
}
/**
* Returns the initial meld threshold
*
* @return the threshold
*/
public int getInitialMeldThreshold() {
return initialMeldThreshold;
}
/**
* Sets the points counted for a joker
*
* @param value
* the value to set
*/
public void setJokerPoints(int value) {
jokerPoints = value;
}
/**
* Returns the points counted for a joker
*
* @return the points
*/
public int getJokerPoints() {
return jokerPoints;
}
/**
* Sets the number of jokers in game
*
* @param value
*/
public void setJokerNumber(int value) {
jokerNumber = value;
}
/**
* Returns the number of jokers
*
* @return the number of jokers
*/
public int getJokerNumber() {
return jokerNumber;
}
}
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