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package jrummikub.model;
import java.util.List;
/** Class managing the overall and momentary GameState */
public class GameState {
private Table table;
private List<Player> players;
private int activePlayer;
private StoneHeap gameHeap;
/** Changes the activePlayer to the next {@link Player} in the list */
public void nextPlayer() {
}
public Player activePlayer() {
// TODO implement this
return null;
}
}
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