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package jrummikub.model;

import jrummikub.util.Pair;

import static jrummikub.model.StoneTray.Direction.*;

/** Class managing a {@link Player}'s {@link Stone}s */
public class Hand extends StoneTray<Stone> implements IHand {
	/**
	 * The width of the hand
	 */
	public final static int WIDTH = 14;
	/**
	 * The height of the hand
	 */
	@Deprecated
	public final static int HEIGHT = 2;

	private boolean rowIsFull(float row) {
		int count = 0;
		for (Pair<Stone, Position> entry : this) {
			if (entry.getSecond().getY() == row) {
				count++;
			}
		}
		return count == WIDTH;
	}
	
	@Override
	protected Pair<Position, Direction> fixInvalidDrop(Stone stone, Position pos,
			Direction dir) {
		float x = pos.getX();
		float y = pos.getY();

		if (x >= 0 && x <= WIDTH - 1) {
			return null;
		}
		if (x < 0) {
			return new Pair<Position, Direction>(new Position(0, y), RIGHT);
		} else {
			if (rowIsFull(y)) {
				return new Pair<Position, Direction>(new Position(0, y + 1), RIGHT);
			} else {
				return new Pair<Position, Direction>(new Position(WIDTH - 1, y), LEFT);
			}
		}
	}
}