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package jrummikub.model;
public interface IGameState {
public ITable getTable();
public void setTable(ITable table);
public int getPlayerCount();
public IPlayer getPlayer(int i);
/** Changes the activePlayer to the next {@link Player} in the list */
public void nextPlayer();
public IPlayer getActivePlayer();
public StoneHeap getGameHeap();
public IPlayer getNthNextPlayer(int i);
}
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