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package jrummikub.model;
/**
* Interface for the {@link Hand} model
*/
public interface IHand extends IStoneTray<Stone> {
/**
* The number of used rows
*
* @return the number of rows
*/
int getRowCount();
/**
* Gets the amount of free space in a hand row
*
* @param row
* the row number
* @return the number of stones that can fit into the row
*/
int getFreeRowSpace(int row);
/**
* Get the accumulated number of points of stones in the hand
*
* @param settings
* the game settings
*
* @return points
*/
int getStonePoints(GameSettings settings);
/**
* Tests whether it is possible to lay down an initial meld using the stones
* on the hand
*
* @param settings
* the game settings
*
* @return true if an initial meld is possible
*/
public boolean isInitialMeldPossible(GameSettings settings);
/**
* Counts the pairs of identical stones
*
* @return number of identical stone pairs
*/
public int getIdenticalStoneCount();
}
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