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package jrummikub.model;
/**
* {@link Stone} Position class to determine positions on {@link Table} or
* {@link Hand}
*/
public class Position {
private float x;
private float y;
/**
* Create a new position by specifying the coordinates
*
* @param x
* x coordinate
* @param y
* y coordinate
*/
public Position(float x, float y) {
this.x = x;
this.y = y;
}
/**
* Get the x coordinate of the position
*
* @return x coordinate
*/
public float getX() {
return x;
}
/**
* Get the y coordinate of the position
*
* @return y coordinate
*/
public float getY() {
return y;
}
@Override
public String toString() {
return "Position[x=" + x + ",y=" + y + "]";
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Position other = (Position) obj;
if (Float.floatToIntBits(x) != Float.floatToIntBits(other.x))
return false;
if (Float.floatToIntBits(y) != Float.floatToIntBits(other.y))
return false;
return true;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + Float.floatToIntBits(x);
result = prime * result + Float.floatToIntBits(y);
return result;
}
}
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