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package jrummikub.model;
/** Class administering the {@link Stone}s on the game-Table */
public class Table extends StoneTray<StoneSet> {
// Constructor
public Table gameTable = new Table();
/**
* Removes {@link Stone} from the Table and returns it
*
* @param position
* {@link Position} of the selected {@link Stone}
*/
public Stone pickUpStone(Position position) {
// TODO implement this method
return null;
}
/**
* Removes a part of a {@link StoneSet} from the Table and returns it
*
* @param from
* Start {@link Position} of the range
* @param to
* End {@link Position} of the range
*/
public StoneSet pickUpRange(Position from, Position to) {
// TODO implement this method
return null;
}
/** Tests the Table for rule conflicts by checking all the {@link StoneSet} */
public boolean isValid() {
// TODO implement this method
return false;
}
}
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