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package jrummikub.view;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.util.Pair;
/**
* The view for a player's hand that displays his stones
*/
public interface IHandPanel extends IStonePanel, IClickable {
/**
* Set the player's stones to display on the board
*
* @param stones
* the stones
*/
public void setStones(Iterable<Pair<Stone, Position>> stones);
/**
* Resets the rows currently displayed
*/
void resetCurrentRow();
}
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