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package jrummikub.view;
import jrummikub.util.IEvent;
/**
* The player panel that contains a player's board and other user interfaces
*/
public interface IPlayerPanel {
/**
* @return the board where the players hand stones are displayed
*/
public IHandPanel getHandPanel();
/**
* Sets the time the player has left for his turn
*
* @param time
* the time left
*/
public void setTimeLeft(int time);
/**
* The sort by groups event is emitted when the player wants to sort his
* stones by groups
*
* @return the event
*/
public IEvent getSortByGroupsEvent();
/**
* The sort by runs event is emitted when the player wants to sort his stones
* by runs
*
* @return the event
*/
public IEvent getSortByRunsEvent();
/**
* The end turn event is emitted when the player wants to end his turn
*
* @return the event
*/
public IEvent getEndTurnEvent();
}
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