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package jrummikub.view;
import jrummikub.control.turn.TurnMode;
import jrummikub.util.IEvent;
/**
* The player panel that contains a player's board and other user interfaces
*/
public interface IPlayerPanel {
/**
* Sets the time the player has left for his turn
*
* @param time
* the time left
*/
public void setTime(int time, int totalTime);
/**
* The sort by groups event is emitted when the player wants to sort his
* stones by groups
*
* @return the event
*/
public IEvent getSortByGroupsEvent();
/**
* The sort by runs event is emitted when the player wants to sort his stones
* by runs
*
* @return the event
*/
public IEvent getSortByRunsEvent();
/**
* The end turn event is emitted when the player wants to end his turn
*
* @return the event
*/
public IEvent getEndTurnEvent();
/**
* The redeal event is emitted when the player wants to get new stones
*
* @return the event
*/
public IEvent getRedealEvent();
/**
* Sets the buttons available to end the turn
*
* @param turnMode
* the {@link TurnMode}
*/
public void setEndTurnMode(TurnMode turnMode);
}
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