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package jrummikub.view;

import jrummikub.util.IEvent;

/**
 * The player panel that contains a player's board and other user interfaces
 */
public interface IPlayerPanel {
  /**
   * @return the board where the players hand stones are displayed
   */
  public IHandPanel getHandPanel();

  /**
   * Sets the current player's name
   * 
   * @param playerName
   *          the player name
   */
  public void setCurrentPlayerName(String playerName);

  /**
   * Sets the time the player has left for his turn
   * 
   * @param time
   *          the time left
   */
  public void setTimeLeft(int time);

  /**
   * The sort by groups event is emitted when the player wants to sort his
   * stones by groups
   * 
   * @return the event
   */
  public IEvent getSortByGroupsEvent();

  /**
   * The sort by runs event is emitted when the player wants to sort his stones
   * by runs
   * 
   * @return the event
   */
  public IEvent getSortByRunsEvent();

  /**
   * The end turn event is emitted when the player wants to end his turn
   * 
   * @return the event
   */
  public IEvent getEndTurnEvent();
}