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package jrummikub.view;

import jrummikub.model.Stone;
import jrummikub.util.IEvent2;

/**
 * An interface for view elements that can emit click events for clicks on
 * stones
 */
public interface IStonePanel {
	/**
	 * the click event is emitted when the player clicks on the table/hand/etc.
	 * 
	 * @return the event; the first parameter is the stone that was clicked on,
	 *         the second is true when the player wants to add stones to his
	 *         selection instead of replacing them
	 */
	public IEvent2<Stone, Boolean> getStoneClickEvent();

	/**
	 * the range click event is emitted when the player clicks on the table/hand/
	 * etc. and wants to select a range instead of a single stone
	 * 
	 * @return the event; the first parameter is the stone that was clicked on,
	 *         the second is true when the player wants to add stones to his
	 *         selection instead of replacing them
	 */
	public IEvent2<Stone, Boolean> getRangeClickEvent();

	/**
	 * the set click event is emitted when the player clicks on the table/hand/
	 * etc. and wants to select a whole set instead of a single stone
	 * 
	 * @return the event; the first parameter the stone that was clicked on, the
	 *         second is true when the player wants to add stones to his selection
	 *         instead of replacing them
	 */
	public IEvent2<Stone, Boolean> getSetClickEvent();
}