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package jrummikub.view;
import java.util.Collection;
import jrummikub.model.Stone;
import jrummikub.util.IEvent;
/**
* The top-level view interface
*/
public interface IView {
/**
* Returns the table
*
* @return the table
*/
public ITablePanel getTablePanel();
/**
* Returns the player panel
*
* @return the playerPanel
*/
public IPlayerPanel getPlayerPanel();
/**
* Sets the current player's name
*
* @param playerName
* the player name
*/
public void setCurrentPlayerName(String playerName);
/**
* Sets the stones that are to be painted selected
*
* @param stones
* the stones to be painted selected
*/
public void setSelectedStones(Collection<Stone> stones);
/**
* Enables or disables the player's StartTurnPanel
*
* @param enable
* enable/disable
*/
public void enableStartTurnPanel(boolean enable);
/**
* The start turn event is emitted when the player wants to start his turn
*
* @return the event
*/
public IEvent getStartTurnEvent();
void enableWinPanel(boolean enable);
IEvent getQuitEvent();
IEvent getNewGameEvent();
}
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