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package jrummikub.view.impl;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.Point;
import java.awt.Polygon;
import java.awt.RenderingHints;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.AdjustmentEvent;
import java.awt.event.AdjustmentListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.swing.ImageIcon;
import javax.swing.JCheckBox;
import javax.swing.JComponent;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JProgressBar;
import javax.swing.JScrollBar;
import javax.swing.JViewport;
import javax.swing.SwingConstants;
import javax.swing.border.EmptyBorder;
import javax.swing.border.LineBorder;
import javax.swing.border.MatteBorder;
import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
import jrummikub.model.Player;
import jrummikub.model.PlayerSettings;
import jrummikub.view.ISidePanel;
@SuppressWarnings("serial")
class SidePanel extends JPanel implements ISidePanel {
// private InfoPanel infoPanel;
private PlayerListPanel playerListPanel;
private BottomScrollPane playerListScrollPane;
private JLabel initialMeldLabel;
private JLabel setNumberLabel;
private JLabel highestValueLabel;
private JLabel handStonesLabel;
private JLabel jokerLabel;
private JLabel noLimitsLabel;
private JLabel colorLabel;
private JProgressBar heapBar;
public SidePanel() {
setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
InfoPanel infoPanel = new InfoPanel(createGameInfoPanel(),
createRuleInfoPanel());
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
infoPanel.setBorder(new MatteBorder(0, 0, 1, 0, Color.GRAY));
add(infoPanel, c);
playerListPanel = new PlayerListPanel();
c.gridx = 0;
c.gridy = 1;
c.weighty = 1;
c.weightx = 1;
c.fill = GridBagConstraints.BOTH;
playerListScrollPane = new BottomScrollPane(playerListPanel);
add(playerListScrollPane, c);
}
@Override
public void setGameSettings(GameSettings settings) {
initialMeldLabel.setText("" + settings.getInitialMeldThreshold());
setNumberLabel.setText("" + settings.getStoneSetNumber());
highestValueLabel.setText("1 - " + settings.getHighestValue());
handStonesLabel.setText("" + settings.getNumberOfStonesDealt());
jokerLabel.setText("" + settings.getJokerNumber());
colorLabel.setText("" + settings.getStoneColors().size());
noLimitsLabel.setVisible(settings.isNoLimits());
}
@Override
public void setHeapCapacity(int capacity) {
heapBar.setMaximum(capacity);
}
@Override
public void setHeapSize(int size) {
heapBar.setValue(size);
if (size > 0) {
heapBar.setString("" + size);
} else {
heapBar.setIndeterminate(true);
heapBar.setString("leer");
}
}
private JPanel createGameInfoPanel() {
JPanel panel = new JPanel();
panel.setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.gridy = 0;
c.anchor = GridBagConstraints.WEST;
panel.add(new JLabel("Stapel: "), c);
c.gridx = 1;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
heapBar = new JProgressBar();
heapBar.setPreferredSize(new Dimension(16, 16));
panel.add(heapBar, c);
heapBar.setStringPainted(true);
return panel;
}
private JPanel createRuleInfoPanel() {
JPanel panel = new JPanel();
panel.setLayout(new GridBagLayout());
initialMeldLabel = createRuleLine(panel, "Auslegeschranke", 0);
setNumberLabel = createRuleLine(panel, "Steins\u00e4tze", 1);
highestValueLabel = createRuleLine(panel, "Steinwert", 2);
handStonesLabel = createRuleLine(panel, "Startsteine", 3);
jokerLabel = createRuleLine(panel, "Joker", 4);
colorLabel = createRuleLine(panel, "Farben", 5);
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.gridy = 6;
c.gridwidth = 2;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.CENTER;
noLimitsLabel = new JLabel("No Limits");
noLimitsLabel.setHorizontalAlignment(SwingConstants.CENTER);
panel.add(noLimitsLabel, c);
return panel;
}
private JLabel createRuleLine(JPanel panel, String name, int line) {
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.gridy = line;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST;
JLabel nameLabel = new JLabel(name + ": ");
nameLabel.setPreferredSize(new Dimension(0,nameLabel.getPreferredSize().height));
panel.add(nameLabel, c);
JLabel label = new JLabel("");
label.setHorizontalAlignment(SwingConstants.RIGHT);
c.weightx = 0;
c.gridx = 1;
c.anchor = GridBagConstraints.EAST;
panel.add(label, c);
return label;
}
@SuppressWarnings("serial")
class BottomScrollPane extends JPanel {
JComponent content;
JViewport viewport;
JScrollBar scrollBar;
boolean scrollToBottom;
public BottomScrollPane(JComponent content) {
setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.weightx = 1;
c.weighty = 1;
c.fill = GridBagConstraints.BOTH;
viewport = new JViewport();
add(viewport, c);
this.content = content;
viewport.setView(content);
scrollBar = new JScrollBar(JScrollBar.VERTICAL);
scrollBar.setBorder(new LineBorder(Color.BLACK, 0));
c.weightx = 0;
add(scrollBar, c);
ComponentAdapter resizeListener = new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent e) {
onResize();
}
};
addComponentListener(resizeListener);
content.addComponentListener(resizeListener);
scrollBar.addAdjustmentListener(new AdjustmentListener() {
@Override
public void adjustmentValueChanged(AdjustmentEvent arg0) {
scrollViewport();
}
});
scrollToBottom();
}
public void scrollToBottom() {
scrollToBottom = true;
}
private void onResize() {
int oldValue = 0;
if (!scrollToBottom) {
oldValue = scrollBar.getMaximum()
- scrollBar.getVisibleAmount() - scrollBar.getValue();
}
scrollToBottom = false;
int max = content.getHeight();
int extent = viewport.getHeight();
int value = Math.max(0, max - extent - oldValue);
scrollBar.setVisible(extent != max);
scrollBar.setValues(value, extent, 0, max);
scrollViewport();
}
private void scrollViewport() {
viewport.setViewPosition(new Point(0, scrollBar.getValue()));
}
}
static class InfoPanel extends JPanel {
JPanel ruleInfoPanel;
JPanel gameInfoPanel;
JCheckBox showRules;
JProgressBar heapBar;
public InfoPanel(JPanel gameInfo, JPanel ruleInfo) {
ruleInfoPanel = ruleInfo;
gameInfoPanel = gameInfo;
setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST;
c.insets = new Insets(4, 8, 4, 8);
add(gameInfoPanel, c);
showRules = new JCheckBox("Regeln");
showRules.setSelected(true);
setupTriangleIcons(showRules);
c.insets = new Insets(0, 4, 0, 4);
add(showRules, c);
showRules.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg) {
boolean selected = showRules.isSelected();
ruleInfoPanel.setVisible(selected);
showRules.setPressedIcon(selected ? showRules.getIcon()
: showRules.getSelectedIcon());
}
});
c.insets = new Insets(4, 8, 4, 8);
add(ruleInfoPanel, c);
}
private void setupTriangleIcons(JCheckBox test) {
BufferedImage img1 = new BufferedImage(8, 8,
BufferedImage.TYPE_3BYTE_BGR);
BufferedImage img2 = new BufferedImage(8, 8,
BufferedImage.TYPE_3BYTE_BGR);
Graphics2D g = img1.createGraphics();
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(getBackground());
g.fillRect(0, 0, 8, 8);
g.setColor(Color.BLACK);
Polygon p = new Polygon();
p.addPoint(0, 0);
p.addPoint(8, 4);
p.addPoint(0, 8);
g.fillPolygon(p);
g = img2.createGraphics();
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g.setColor(getBackground());
g.fillRect(0, 0, 8, 8);
g.setColor(Color.BLACK);
p = new Polygon();
p.addPoint(0, 0);
p.addPoint(4, 8);
p.addPoint(8, 0);
g.fillPolygon(p);
test.setIcon(new ImageIcon(img1));
test.setSelectedIcon(new ImageIcon(img2));
test.setPressedIcon(new ImageIcon(img1));
test.setRolloverEnabled(false);
test.setFocusPainted(false);
}
}
class PlayerListItem extends JPanel {
JLabel playerName;
JLabel playerStatus;
JLabel playerColor;
public PlayerListItem(IPlayer player) {
setLayout(new GridBagLayout());
setBorder(new EmptyBorder(0, 4, 0, 4));
PlayerSettings settings = player.getPlayerSettings();
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.gridy = 0;
c.gridheight = 2;
c.weighty = 1;
c.insets = new Insets(4, 4, 4, 4);
playerColor = new JLabel(ImageUtil.createColorIcon(
settings.getColor(), 12, 1));
add(playerColor, c);
c.gridx = 1;
c.gridy = 0;
c.gridheight = 1;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.insets = new Insets(2, 2, 2, 2);
playerName = new JLabel(settings.getName());
playerName.putClientProperty("html.disable", Boolean.TRUE);
add(playerName, c);
c.gridx = 1;
c.gridy = 1;
String status = "Stein gezogen";
if (player.wasLastTurnInvalid()) {
status = "ungültiger Zug";
if (!player.getLaidOut()) {
status = "ungültig, nicht rausgekommen";
}
} else {
if (!player.getLaidOut()) {
status = "nicht rausgekommen";
} else if (player.getLastTurnStoneCount() == 1) {
status = "1 Stein abgelegt";
} else if (player.getLastTurnStoneCount() > 1) {
status = player.getLastTurnStoneCount() + " Steine abgelegt";
}
}
playerStatus = new JLabel(status);
add(playerStatus, c);
}
}
class PlayerListPanel extends JPanel {
JPanel startSpacer;
List<PlayerListItem> listItems = new ArrayList<PlayerListItem>();
public PlayerListPanel() {
setBackground(Color.GRAY);
setLayout(new GridBagLayout());
GridBagConstraints c = new GridBagConstraints();
startSpacer = new JPanel();
startSpacer.setBackground(Color.GRAY);
startSpacer.setPreferredSize(new Dimension(0, 0));
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
c.weighty = 1;
c.fill = GridBagConstraints.BOTH;
add(startSpacer, c);
}
public void setPlayers(List<IPlayer> players) {
for (PlayerListItem item : listItems) {
remove(item);
}
listItems.clear();
GridBagConstraints c = new GridBagConstraints();
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
for (IPlayer player : players) {
c.gridy++;
c.insets = new Insets(c.gridy == 1 ? 0 : 1, 0, 0, 0);
PlayerListItem item = new PlayerListItem(player);
listItems.add(item);
add(item, c);
}
}
@Override
public Dimension getPreferredSize() {
Dimension oldPref = super.getPreferredSize();
return new Dimension(0, oldPref.height);
}
}
@Override
public void setPlayers(List<IPlayer> players) {
playerListPanel.setPlayers(players);
}
}
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