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package jrummikub.view.impl;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
import javax.swing.border.EmptyBorder;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.view.IStoneCollectionPanel;
/**
* Implementation of the stone collection (selection)
*/
@SuppressWarnings("serial")
class StoneCollectionPanel extends AbstractStonePanel implements
IStoneCollectionPanel {
private final static int INSET = 7;
private Collection<Stone> selectedStones = Collections.emptyList();
/**
* Creates a new StoneCollection instance
*/
StoneCollectionPanel() {
setOpaque(false);
setVisible(false);
setBorder(new EmptyBorder(INSET, INSET, INSET, INSET));
}
private void rescale() {
setSize(getStonePainter().getStoneWidth() * selectedStones.size() + 2
* INSET, getStonePainter().getStoneHeight() + 2 * INSET);
}
/**
* Sets the height to paint the collected stones in
*
* @param height
* the height in pixels
*/
void setStoneHeight(int height) {
getStonePainter().setScale(height * StonePainter.HEIGHT_SCALE);
rescale();
repaint();
}
/**
* Sets the stones to be shown in the collection
*
* @param selectedStones
* the selected stones
*/
void setSelectedStones(Collection<Stone> selectedStones) {
this.selectedStones = selectedStones;
Map<Stone, Position> stones = new HashMap<Stone, Position>();
float x = 0;
for (Stone stone : selectedStones) {
stones.put(stone, new Position(x, 0));
x++;
}
setStones(stones);
if (selectedStones.isEmpty()) {
setVisible(false);
} else {
rescale();
setVisible(true);
repaint();
}
}
@Override
public void paintComponent(Graphics g1) {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- insets.right, height = getHeight() - insets.top - insets.bottom;
Graphics2D g = (Graphics2D) g1.create(x, y, width, height);
if (!selectedStones.isEmpty()) {
g1.setColor(new Color(0, 0, 0, 0.25f));
g1.fillRoundRect(0, 0, getWidth(), getHeight(), INSET, INSET);
float xpos = 0;
for (Stone stone : selectedStones) {
getStonePainter().paintStone(g, stone, new Position(xpos, 0), false);
xpos++;
}
}
}
}
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