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package jrummikub.view.impl;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.Stroke;
import java.awt.geom.GeneralPath;
import java.awt.geom.Rectangle2D;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
class StonePainter {
private static final float ASPECT_RATIO = 0.75f;
private static final float DEFAULT_WIDTH = 40;
private static final float TEXT_POS = 0.275f;
private static final float FACE_WIDTH = 0.475f;
private static final float CIRCLE_POS = 0.725f;
private static final float CIRCLE_WIDTH = 0.45f;
private static final Color BACKGROUND_COLOR = new Color(0.9f, 0.9f, 0.6f);
private static final Color SELECTED_COLOR = BACKGROUND_COLOR.darker();
private static final float BRIGHTER_SCALE = 1.15f;
public static final float HEIGHT_SCALE = ASPECT_RATIO / DEFAULT_WIDTH;
private float scale;
private static int even(float f) {
return 2 * (int) (f / 2);
}
private static Color brighter(Color color) {
int r = (int) (color.getRed() * BRIGHTER_SCALE);
int g = (int) (color.getRed() * BRIGHTER_SCALE);
int b = (int) (color.getRed() * BRIGHTER_SCALE);
return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
}
private static Color getColor(StoneColor color) {
switch (color) {
case BLACK:
return new Color(0.15f, 0.15f, 0.15f);
case BLUE:
return new Color(0.0f, 0.0f, 1.0f);
case ORANGE:
return new Color(1.0f, 0.6f, 0.0f);
case RED:
return new Color(0.9f, 0.0f, 0.25f);
}
return null;
}
public void setScale(float scale) {
this.scale = scale;
}
public float getScale() {
return scale;
}
/**
* @param x
* x position in screen coordinates
* @param y
* y position in screen coordinates
* @return position in grid coordinates
*/
public Position calculatePosition(int x, int y) {
float width = getStoneWidth();
float height = getStoneHeight();
return new Position(x / width, y / height);
}
public int getStoneWidth() {
return even(DEFAULT_WIDTH * scale);
}
public int getStoneHeight() {
return (int) (DEFAULT_WIDTH * scale / ASPECT_RATIO);
}
StonePainter(float scale) {
this.scale = scale;
}
private void paintStoneBackground(Graphics2D g, int x, int y, int width,
int height, Color background) {
// Paint background
g.setColor(background);
g.fillRect(x, y, width, height);
// Paint bevel border
g.setColor(brighter(brighter(background)));
g.fillRect(x, y, 1, height);
g.setColor(brighter(background));
g.fillRect(x + 1, y + 1, 1, height - 2);
g.setColor(brighter(brighter(background)));
g.fillRect(x, y, width, 1);
g.setColor(brighter(background));
g.fillRect(x + 1, y + 1, width - 2, 1);
g.setColor(background.darker().darker());
g.fillRect(x + width - 1, y, 1, height);
g.setColor(background.darker());
g.fillRect(x + width - 2, y + 1, 1, height - 2);
g.setColor(background.darker().darker());
g.fillRect(x, y + height - 1, width, 1);
g.setColor(background.darker());
g.fillRect(x + 1, y + height - 2, width - 2, 1);
}
private void paintJokerFace(Graphics2D g, int x, int y, int width, int height) {
Stroke oldStroke = g.getStroke();
g.setStroke(new BasicStroke(2));
g.drawOval(x, y, width, height);
g.setStroke(new BasicStroke(1));
GeneralPath path = new GeneralPath();
// nose
path.moveTo(x + 0.5f * width, y + 0.45f * height);
path.lineTo(x + 0.53f * width, y + 0.6f * height);
path.lineTo(x + 0.47f * width, y + 0.6f * height);
path.closePath();
g.fill(path);
path.reset();
// mouth, left
path.moveTo(x + 0.23f * width, y + 0.75f * width);
path.lineTo(x + 0.27f * width, y + 0.65f * width);
// mouth, middle
path.moveTo(x + 0.25f * width, y + 0.7f * width);
path.lineTo(x + 0.5f * width, y + 0.8f * width);
path.lineTo(x + 0.75f * width, y + 0.7f * width);
// mouth, right
path.moveTo(x + 0.77f * width, y + 0.75f * width);
path.lineTo(x + 0.73f * width, y + 0.65f * width);
g.draw(path);
path.reset();
// left eye
path.moveTo(x + 0.3f * width, y + 0.41f * height);
path.lineTo(x + 0.375f * width, y + 0.375f * height);
path.lineTo(x + 0.3f * width, y + 0.34f * height);
path.lineTo(x + 0.225f * width, y + 0.375f * height);
path.closePath();
g.draw(path);
path.reset();
// right eye
path.moveTo(x + 0.7f * width, y + 0.41f * height);
path.lineTo(x + 0.625f * width, y + 0.375f * height);
path.lineTo(x + 0.7f * width, y + 0.34f * height);
path.lineTo(x + 0.775f * width, y + 0.375f * height);
path.closePath();
g.draw(path);
g.setStroke(oldStroke);
}
private void paintJoker(Graphics2D g, int x, int y, int width, int height,
Color color) {
int faceSize = even(FACE_WIDTH * width);
int pos = y + (int) (TEXT_POS * height);
g.setColor(color);
paintJokerFace(g, x + width / 2 - faceSize / 2, pos - faceSize / 2,
faceSize, faceSize);
}
private void paintStoneNumber(Graphics2D g, int x, int y, int width,
int height, Color color, int v) {
int pos = y + (int) (TEXT_POS * height);
g.setFont(new Font("SansSerif", Font.BOLD, height / 4));
FontMetrics fm = g.getFontMetrics();
String value = Integer.toString(v);
Rectangle2D stringRect = fm.getStringBounds(value, g);
g.setColor(color.darker());
g.drawString(value, (int) (x + width / 2 - stringRect.getWidth() / 2) + 1,
pos + (fm.getAscent() - fm.getDescent()) / 2 + 1);
g.setColor(color);
g.drawString(value, (int) (x + width / 2 - stringRect.getWidth() / 2), pos
+ (fm.getAscent() - fm.getDescent()) / 2);
}
private void paintCircle(Graphics2D g, int x, int y, int width, int height,
Color background) {
int size = even(width * CIRCLE_WIDTH);
int pos = y + (int) (CIRCLE_POS * height);
// Paint circle
g.setColor(background.darker());
g.drawArc(x + width / 2 - size / 2, pos - size / 2, size, size, 50, 170);
g.setColor(brighter(background));
g.drawArc((int) (x + width / 2 - size / 2), pos - size / 2, size, size,
-130, 170);
}
public void paintStone(Graphics2D g, Stone stone, Position p, boolean selected) {
Color background = selected ? SELECTED_COLOR : BACKGROUND_COLOR;
int width = getStoneWidth();
int height = getStoneHeight();
int x = (int) (p.getX() * width);
int y = (int) (p.getY() * height);
paintStoneBackground(g, x, y, width, height, background);
Color color = getColor(stone.getColor());
if (selected)
color = color.darker();
if (stone.isJoker()) {
paintJoker(g, x, y, width, height, color);
} else {
paintStoneNumber(g, x, y, width, height, color, stone.getValue());
}
paintCircle(g, x, y, width, height, background);
}
}
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