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package jrummikub.view.impl;

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.Stroke;
import java.awt.geom.GeneralPath;
import java.awt.geom.Rectangle2D;

import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;

/**
 * The StonePainter paints stones and converts between pixel and grid
 * coordinates
 */
class StonePainter {
  private static final float ASPECT_RATIO = 0.75f;
  private static final float DEFAULT_WIDTH = 40;
  private static final float TEXT_POS = 0.275f;
  private static final float FACE_WIDTH = 0.475f;
  private static final float CIRCLE_POS = 0.725f;
  private static final float CIRCLE_WIDTH = 0.45f;

  private static final Color BACKGROUND_COLOR = new Color(0.9f, 0.9f, 0.6f);
  private static final Color SELECTED_COLOR = BACKGROUND_COLOR.darker();

  private static final float BRIGHTER_SCALE = 1.15f;

  /**
   * The width of one pixel in the scale of 1.0
   */
  public static final float WIDTH_SCALE = 1 / DEFAULT_WIDTH;
  /**
   * The height of one pixel in the scale of 1.0
   */
  public static final float HEIGHT_SCALE = ASPECT_RATIO / DEFAULT_WIDTH;

  private float scale;

  private static int even(float f) {
    return 2 * (int) (f / 2);
  }

  private static Color brighter(Color color) {
    int r = (int) (color.getRed() * BRIGHTER_SCALE);
    int g = (int) (color.getRed() * BRIGHTER_SCALE);
    int b = (int) (color.getRed() * BRIGHTER_SCALE);

    return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
  }

  private static Color getColor(StoneColor color) {
    switch (color) {
      case BLACK:
        return new Color(0.15f, 0.15f, 0.15f);
      case BLUE:
        return new Color(0.0f, 0.0f, 1.0f);
      case ORANGE:
        return new Color(1.0f, 0.6f, 0.0f);
      case RED:
        return new Color(0.9f, 0.0f, 0.25f);
    }

    return null;
  }

  /**
   * Sets the new grid scale
   * 
   * @param scale
   *          the new scale
   */
  public void setScale(float scale) {
    this.scale = scale;
  }

  /**
   * @return the current grid scale
   */
  public float getScale() {
    return scale;
  }

  /**
   * @param x
   *          x position in screen coordinates
   * @param y
   *          y position in screen coordinates
   * @return position in grid coordinates
   */
  public Position calculatePosition(int x, int y) {
    float width = getStoneWidth();
    float height = getStoneHeight();

    return new Position(x / width, y / height);
  }

  /**
   * @return the width of a stone in the current scale in pixels
   */
  public int getStoneWidth() {
    return even(DEFAULT_WIDTH * scale);
  }

  /**
   * @return the height of a stone in the current scale in pixels
   */
  public int getStoneHeight() {
    return (int) (DEFAULT_WIDTH * scale / ASPECT_RATIO);
  }

  /**
   * @param scale
   *          the scaling factor for the grid coordinates
   */
  StonePainter(float scale) {
    this.scale = scale;
  }

  private void paintStoneBackground(Graphics2D g, Rectangle r, Color background) {
    // Paint background
    g.setColor(background);
    g.fillRect(r.x, r.y, r.width, r.height);

    // Paint bevel border
    g.setColor(brighter(brighter(background)));
    g.fillRect(r.x, r.y, 1, r.height);
    g.setColor(brighter(background));
    g.fillRect(r.x + 1, r.y + 1, 1, r.height - 2);

    g.setColor(brighter(brighter(background)));
    g.fillRect(r.x, r.y, r.width, 1);
    g.setColor(brighter(background));
    g.fillRect(r.x + 1, r.y + 1, r.width - 2, 1);

    g.setColor(background.darker().darker());
    g.fillRect(r.x + r.width - 1, r.y, 1, r.height);
    g.setColor(background.darker());
    g.fillRect(r.x + r.width - 2, r.y + 1, 1, r.height - 2);

    g.setColor(background.darker().darker());
    g.fillRect(r.x, r.y + r.height - 1, r.width, 1);
    g.setColor(background.darker());
    g.fillRect(r.x + 1, r.y + r.height - 2, r.width - 2, 1);
  }

  private void paintJokerFace(Graphics2D g, Rectangle r) {
    Stroke oldStroke = g.getStroke();

    g.setStroke(new BasicStroke(2));
    g.drawOval(r.x, r.y, r.width, r.height);

    g.setStroke(new BasicStroke(1));
    GeneralPath path = new GeneralPath();
    // nose
    path.moveTo(r.x + 0.5f * r.width, r.y + 0.45f * r.height);
    path.lineTo(r.x + 0.53f * r.width, r.y + 0.6f * r.height);
    path.lineTo(r.x + 0.47f * r.width, r.y + 0.6f * r.height);
    path.closePath();
    g.fill(path);

    path.reset();
    // mouth, left
    path.moveTo(r.x + 0.23f * r.width, r.y + 0.75f * r.width);
    path.lineTo(r.x + 0.27f * r.width, r.y + 0.65f * r.width);
    // mouth, middle
    path.moveTo(r.x + 0.25f * r.width, r.y + 0.7f * r.width);
    path.lineTo(r.x + 0.5f * r.width, r.y + 0.8f * r.width);
    path.lineTo(r.x + 0.75f * r.width, r.y + 0.7f * r.width);
    // mouth, right
    path.moveTo(r.x + 0.77f * r.width, r.y + 0.75f * r.width);
    path.lineTo(r.x + 0.73f * r.width, r.y + 0.65f * r.width);
    g.draw(path);

    path.reset();
    // left eye
    path.moveTo(r.x + 0.3f * r.width, r.y + 0.41f * r.height);
    path.lineTo(r.x + 0.375f * r.width, r.y + 0.375f * r.height);
    path.lineTo(r.x + 0.3f * r.width, r.y + 0.34f * r.height);
    path.lineTo(r.x + 0.225f * r.width, r.y + 0.375f * r.height);
    path.closePath();
    g.draw(path);

    path.reset();
    // right eye
    path.moveTo(r.x + 0.7f * r.width, r.y + 0.41f * r.height);
    path.lineTo(r.x + 0.625f * r.width, r.y + 0.375f * r.height);
    path.lineTo(r.x + 0.7f * r.width, r.y + 0.34f * r.height);
    path.lineTo(r.x + 0.775f * r.width, r.y + 0.375f * r.height);
    path.closePath();
    g.draw(path);

    g.setStroke(oldStroke);
  }

  private void paintJoker(Graphics2D g, Rectangle r, Color color) {
    int faceSize = even(FACE_WIDTH * r.width);
    int pos = r.y + (int) (TEXT_POS * r.height);

    g.setColor(color);
    paintJokerFace(g, new Rectangle(r.x + r.width / 2 - faceSize / 2, pos
        - faceSize / 2, faceSize, faceSize));
  }

  private void paintStoneValue(Graphics2D g, Rectangle r, Color color, int v) {
    int pos = r.y + (int) (TEXT_POS * r.height);

    g.setFont(new Font("SansSerif", Font.BOLD, r.height / 4));
    FontMetrics fm = g.getFontMetrics();
    String value = Integer.toString(v);
    Rectangle2D stringRect = fm.getStringBounds(value, g);

    g.setColor(color.darker());
    g.drawString(value,
        (int) (r.x + r.width / 2 - stringRect.getWidth() / 2) + 1,
        pos + (fm.getAscent() - fm.getDescent()) / 2 + 1);
    g.setColor(color);
    g.drawString(value, (int) (r.x + r.width / 2 - stringRect.getWidth() / 2),
        pos + (fm.getAscent() - fm.getDescent()) / 2);
  }

  private void paintCircle(Graphics2D g, Rectangle r, Color background) {
    int size = even(r.width * CIRCLE_WIDTH);
    int pos = r.y + (int) (CIRCLE_POS * r.height);

    // Paint circle
    g.setColor(background.darker());
    g.drawArc(r.x + r.width / 2 - size / 2, pos - size / 2, size, size, 50, 170);

    g.setColor(brighter(background));
    g.drawArc((int) (r.x + r.width / 2 - size / 2), pos - size / 2, size, size,
        -130, 170);
  }

  /**
   * Paints a stone
   * 
   * @param g
   *          the graphics context to paint the stone on
   * @param stone
   *          the stone to paint
   * @param p
   *          the position of the stone
   * @param selected
   *          if selected is true the stone will be painted darker
   */
  public void paintStone(Graphics2D g, Stone stone, Position p, boolean selected) {
    Color background = selected ? SELECTED_COLOR : BACKGROUND_COLOR;
    int width = getStoneWidth();
    int height = getStoneHeight();

    Rectangle rect = new Rectangle((int) (p.getX() * width),
        (int) (p.getY() * height), width, height);

    paintStoneBackground(g, rect, background);

    Color color = getColor(stone.getColor());
    if (selected)
      color = color.darker();

    if (stone.isJoker()) {
      paintJoker(g, rect, color);
    } else {
      paintStoneValue(g, rect, color, stone.getValue());
    }

    paintCircle(g, rect, background);
  }
}