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path: root/src/jrummikub/view/impl/View.java
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package jrummikub.view.impl;

import java.awt.Color;
import java.awt.Insets;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
import java.util.List;

import javax.swing.JFrame;
import javax.swing.JLayeredPane;
import javax.swing.JPanel;
import javax.swing.border.MatteBorder;

import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.model.StoneSet;
import jrummikub.util.IEvent;
import jrummikub.util.Pair;
import jrummikub.view.IHandPanel;
import jrummikub.view.IPlayerPanel;
import jrummikub.view.IScorePanel;
import jrummikub.view.ISettingsPanel;
import jrummikub.view.ITablePanel;
import jrummikub.view.IView;

/**
 * Implementation of the top-level view interface
 */
@SuppressWarnings("serial")
public class View extends JFrame implements IView {
	private JLayeredPane layeredPane;
	private JPanel mainLayer;

	private TablePanel table;
	private PlayerPanel playerPanel;
	private StartTurnPanel startTurnPanel;
	private WinPanel winPanel;
	private SettingsPanel settingsPanel;
	private ScorePanel scorePanel;

	private final static float PLAYER_PANEL_RATIO = 0.14f;
	private final static int PLAYER_PANEL_BORDER_WIDTH = 1;
	private final static int PLAYER_PANEL_MAX_HEIGHT = 180 + PLAYER_PANEL_BORDER_WIDTH;

	private static int even(double d) {
		return 2 * (int) (d / 2);
	}

	@Override
	public ISettingsPanel getSettingsPanel() {
		return settingsPanel;
	}

	@Override
	public IScorePanel getScorePanel() {
		return scorePanel;
	}

	@Override
	public ITablePanel getTablePanel() {
		return table;
	}

	@Override
	public IHandPanel getHandPanel() {
		return playerPanel.getHandPanel();
	}

	@Override
	public IPlayerPanel getPlayerPanel() {
		return playerPanel;
	}

	/**
	 * Create a new instance of the view
	 */
	public View() {
		super("JRummikub");
		setLayout(null);

		setSize(1000, 700);
		setDefaultCloseOperation(EXIT_ON_CLOSE);

		layeredPane = new JLayeredPane();
		layeredPane.setLayout(null);
		add(layeredPane);

		mainLayer = new JPanel();
		mainLayer.setLayout(null);
		layeredPane.add(mainLayer);

		table = new TablePanel();
		mainLayer.add(table);

		playerPanel = new PlayerPanel();
		playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0, 0,
				Color.BLACK));
		mainLayer.add(playerPanel);

		startTurnPanel = new StartTurnPanel();
		startTurnPanel.setVisible(false);
		mainLayer.add(startTurnPanel);

		winPanel = new WinPanel();
		winPanel.setVisible(false);
		mainLayer.add(winPanel);

		settingsPanel = new SettingsPanel();
		settingsPanel.setVisible(false);
		layeredPane.setLayer(settingsPanel, JLayeredPane.POPUP_LAYER);
		layeredPane.add(settingsPanel);

		scorePanel = new ScorePanel();
		scorePanel.setVisible(false);
		layeredPane.setLayer(scorePanel, JLayeredPane.POPUP_LAYER);
		layeredPane.add(scorePanel);

		addComponentListener(new ComponentAdapter() {
			@Override
			public void componentResized(ComponentEvent e) {
				rescale();
			}
		});

		setVisible(true);
	}

	private void rescale() {
		Insets insets = getInsets();
		int width = getWidth() - insets.left - insets.right, height = getHeight()
				- insets.top - insets.bottom;

		layeredPane.setBounds(0, 0, width, height);
		mainLayer.setBounds(0, 0, width, height);

		int playerPanelHeight = even(Math.pow((double) width * width * height,
				1 / 3.0) * PLAYER_PANEL_RATIO)
				+ PLAYER_PANEL_BORDER_WIDTH;
		if (playerPanelHeight > PLAYER_PANEL_MAX_HEIGHT)
			playerPanelHeight = PLAYER_PANEL_MAX_HEIGHT;

		int tableHeight = height - playerPanelHeight;

		table.setBounds(0, 0, width, tableHeight);
		table.validate();
		playerPanel.setBounds(0, tableHeight, width, playerPanelHeight);
		startTurnPanel.setBounds(0, tableHeight, width, playerPanelHeight);
		winPanel.setBounds(0, tableHeight, width, playerPanelHeight);
		settingsPanel.setBounds(width / 4, height / 4, width / 2, height / 2);
		scorePanel.setBounds(width / 8, height / 4, width * 3 / 4, height / 2);
	}

	@Override
	public void setSelectedStones(Collection<Stone> stones) {
		table.setSelectedStones(stones);
		playerPanel.getHandPanel().setSelectedStones(stones);
	}

	/*
	 * @Override public void enableStartTurnPanel(boolean enable) {
	 * playerPanel.setVisible(!enable); startTurnPanel.setVisible(enable);
	 * winPanel.setVisible(false); }
	 * 
	 * @Override public void enableWinPanel(boolean enable) {
	 * playerPanel.setVisible(!enable); startTurnPanel.setVisible(false);
	 * winPanel.setVisible(enable); }
	 */

	@Override
	public void showSettingsPanel(boolean show) {
		settingsPanel.setVisible(show);
	}

	@Override
	public void showScorePanel(boolean show) {
		scorePanel.setVisible(show);
	}

	@Override
	public void setCurrentPlayerName(String playerName) {
		playerPanel.setCurrentPlayerName(playerName);
		startTurnPanel.setCurrentPlayerName(playerName);
	}

	@Override
	public void setCurrentPlayerColor(Color color) {
		playerPanel.setCurrentPlayerColor(color);
	}

	@Override
	public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) {
		playerPanel.setHasLaidOut(hasLaidOut);
	}

	@Override
	public IEvent getStartTurnEvent() {
		return startTurnPanel.getStartTurnEvent();
	}

	@Override
	public IEvent getNewRoundEvent() {
		return winPanel.getNewRoundEvent();
	}

	@Override
	public IEvent getNewGameEvent() {
		return winPanel.getNewGameEvent();
	}

	@Override
	public IEvent getEndProgramEvent() {
		return winPanel.getEndProgramEvent();
	}

	@SuppressWarnings("unchecked")
	private List<Pair<Stone, Position>> createDecorationStones() {
		Pair<Stone, Position> stoneJ = new Pair<Stone, Position>(new Stone(-'J',
				StoneColor.BLACK), new Position(2.5f, 0));
		Pair<Stone, Position> stoneR = new Pair<Stone, Position>(new Stone(-'R',
				StoneColor.ORANGE), new Position(3.5f, 0));
		Pair<Stone, Position> stoneu1 = new Pair<Stone, Position>(new Stone(-'u',
				StoneColor.BLUE), new Position(4.5f, 0));
		Pair<Stone, Position> stonem1 = new Pair<Stone, Position>(new Stone(-'m',
				StoneColor.RED), new Position(5.5f, 0));
		Pair<Stone, Position> stonem2 = new Pair<Stone, Position>(new Stone(-'m',
				StoneColor.GREEN), new Position(6.5f, 0));
		Pair<Stone, Position> stonei = new Pair<Stone, Position>(new Stone(-'i',
				StoneColor.VIOLET), new Position(7.5f, 0));
		Pair<Stone, Position> stonek = new Pair<Stone, Position>(new Stone(-'k',
				StoneColor.AQUA), new Position(8.5f, 0));
		Pair<Stone, Position> stoneu2 = new Pair<Stone, Position>(new Stone(-'u',
				StoneColor.GRAY), new Position(9.5f, 0));
		Pair<Stone, Position> stoneb = new Pair<Stone, Position>(new Stone(-'b',
				StoneColor.BLACK), new Position(10.5f, 0));

		Pair<Stone, Position> stone1 = new Pair<Stone, Position>(new Stone(
				StoneColor.RED), new Position(2, 1));
		Pair<Stone, Position> stone2 = new Pair<Stone, Position>(new Stone(13,
				StoneColor.BLACK), new Position(5, 1));
		Pair<Stone, Position> stone3 = new Pair<Stone, Position>(new Stone(13,
				StoneColor.ORANGE), new Position(6, 1));
		Pair<Stone, Position> stone4 = new Pair<Stone, Position>(new Stone(13,
				StoneColor.BLUE), new Position(7, 1));
		Pair<Stone, Position> stone5 = new Pair<Stone, Position>(new Stone(13,
				StoneColor.RED), new Position(8, 1));
		Pair<Stone, Position> stone6 = new Pair<Stone, Position>(new Stone(
				StoneColor.BLACK), new Position(11, 1));

		return Arrays
				.asList(stoneJ, stoneR, stoneu1, stonem1, stonem2, stonei, stonek,
						stoneu2, stoneb, stone1, stone2, stone3, stone4, stone5, stone6);
	}

	@Override
	public void setBottomPanel(BottomPanelType type) {
		startTurnPanel.setVisible(type == BottomPanelType.START_TURN_PANEL);
		winPanel.setVisible(type == BottomPanelType.WIN_PANEL);
		playerPanel.setVisible(type != BottomPanelType.START_TURN_PANEL
				&& type != BottomPanelType.WIN_PANEL);

		if (type == BottomPanelType.START_GAME_PANEL) {
			table.setStoneSets(Collections.<Pair<StoneSet, Position>> emptyList());
			playerPanel.getHandPanel().setStones(createDecorationStones());
		}

		playerPanel.showButtons(type != BottomPanelType.START_GAME_PANEL);
		playerPanel.enableButtons(type != BottomPanelType.COMPUTER_HAND_PANEL);
	}
}