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package jrummikub.control.network;
import static org.junit.Assert.*;
import java.awt.Color;
import jrummikub.control.turn.AIControl;
import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.RoundState;
import jrummikub.model.Stone;
import jrummikub.util.IListener1;
import jrummikub.view.MockView;
import org.junit.Before;
import org.junit.Test;
public class NetworkRoundControlTest {
private MockConnectionControl connectionControl;
private MockView view;
private RoundState testRoundState;
private NetworkRoundControl testRound;
private GameSettings gameSettings;
private boolean turnStarted;
private boolean turnEnded;
@Before
public void setup() {
AIControl.useBackgroundThread = false;
gameSettings = new GameSettings();
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings);
view = new MockView();
connectionControl = new MockConnectionControl();
}
@Test
public void testHostRound() {
testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true);
connectionControl.getTurnStartEvent().add(new IListener1<IRoundState>() {
@Override
public void handle(IRoundState roundState) {
assertSame(testRoundState, roundState);
turnStarted = true;
}
});
connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
turnEnded = true;
}
});
turnStarted = false;
turnEnded = false;
testRound.startRound();
assertTrue(turnStarted);
turnStarted = false;
assertEquals(4, testRoundState.getPlayerCount());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings());
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize());
}
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
while (player.getHand().getSize() > 1) {
Stone stone = player.getHand().iterator().next().getFirst();
player.getHand().pickUp(stone);
}
}
assertFalse(turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(turnEnded);
turnEnded = false;
turnStarted = false;
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
connectionControl.turnStartEvent.emit(testRoundState);
assertTrue(turnStarted);
turnStarted = false;
assertFalse(turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertTrue(turnEnded);
turnEnded = false;
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
connectionControl.turnStartEvent.emit(testRoundState);
assertTrue(turnStarted);
turnStarted = false;
assertFalse(turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertTrue(turnEnded);
turnEnded = false;
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
}
}
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