diff options
author | Martin Mares <mj@ucw.cz> | 2000-06-08 14:37:21 +0200 |
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committer | Martin Mares <mj@ucw.cz> | 2000-06-08 14:37:21 +0200 |
commit | 725270cb1da0672128675924844531e56c6ea64e (patch) | |
tree | 06fcfcd87498d35138a888719a35128df1ed8438 /proto/ospf/ospf.c | |
parent | 8d56febe64769c19a06c2c0f3ff121d25eceaa5b (diff) | |
download | bird-725270cb1da0672128675924844531e56c6ea64e.tar bird-725270cb1da0672128675924844531e56c6ea64e.zip |
Fixes for the programmer's manual.
Diffstat (limited to 'proto/ospf/ospf.c')
-rw-r--r-- | proto/ospf/ospf.c | 101 |
1 files changed, 52 insertions, 49 deletions
diff --git a/proto/ospf/ospf.c b/proto/ospf/ospf.c index 11daba1..3830a4a 100644 --- a/proto/ospf/ospf.c +++ b/proto/ospf/ospf.c @@ -9,60 +9,63 @@ /** * DOC: Open Shortest Path First (OSPF) * - * As OSPF protocol is quite complicated and complex implemenation is - * split into many files. In |ospf.c| you can find mostly interfaces - * for communication with nest. (E.g. reconfiguration hooks, shutdown - * and inicialisation and so on.) In |packet.c| you can find various - * functions for sending and receiving generic OSPF packet. There are - * also routins for autentications, checksumming. |Iface.c| contains - * interface state machine, allocation and deallocation of OSPF's - * interface data structures. |Neighbor.c| includes neighbor state - * machine and function for election of Designed Router and Backup - * Designed router. In |hello.c| there are routines for sending - * and receiving hello packets as well as functions for maintaining - * wait times and inactivity timer. |Lsreq.c|, |lsack.c|, |dbdes.c| - * contains functions for sending and receiving link-state request, - * link-state acknoledge and database description respectively. - * In |lsupd.c| there are function for sending and receiving - * link-state updates and also flooding algoritmus. |Topology.c| is - * a place where routins for searching LSAs in link-state database, - * adding and deleting them, there are also functions for originating - * various types of LSA. (router lsa, net lsa, external lsa) |Rt.c| - * contains routins for calculating of routing table. |Lsalib.c| is a set - * of various functions for work with LSAs. (Endianity transformations, - * checksum calculation etc.) + * The OSPF protocol is quite complicated and its complex implemenation is + * split to many files. In |ospf.c|, you can find mostly interface + * for communication with the core (e.g., reconfiguration hooks, shutdown + * and initialisation and so on). In |packet.c|, you can find various + * functions for sending and receiving of generic OSPF packets. There are + * also routines for autentication and checksumming. File |iface.c| contains + * the interface state machine, allocation and deallocation of OSPF's + * interface data structures. Source |neighbor.c| includes the neighbor state + * machine and functions for election of Designed Router and Backup + * Designed router. In |hello.c|, there are routines for sending + * and receiving of hello packets as well as functions for maintaining + * wait times and the inactivity timer. Files |lsreq.c|, |lsack.c|, |dbdes.c| + * contain functions for sending and receiving of link-state requests, + * link-state acknoledges and database descriptions respectively. + * In |lsupd.c|, there are functions for sending and receiving + * of link-state updates and also the flooding algorithm. Source |topology.c| is + * a place where routines for searching LSA's in the link-state database, + * adding and deleting them reside, there also are functions for originating + * of various types of LSA's (router LSA, net LSA, external LSA). File |rt.c| + * contains routines for calculating the routing table. |lsalib.c| is a set + * of various functions for working with the LSA's (endianity conversions, + * calculation of checksum etc.). * - * Just one instance of protocol is able to hold LSA databases for - * multiple OSPF areas and exhange routing information between - * multiple neighbors and calculate routing tables. The core - * structure is &proto_ospf, to which multiple &ospf_area and - * &ospf_iface are connected. To &ospf_area is connected - * &top_hash_graph, which is a dynamic hashing structure that - * describes link-state database. It allows fast search, adding - * and deleting. LSA is kept in two pieces: header and body. Both of them are - * kept in endianity of CPU. + * One instance of the protocol is able to hold LSA databases for + * multiple OSPF areas, to exchange routing information between + * multiple neighbors and to calculate the routing tables. The core + * structure is &proto_ospf to which multiple &ospf_area and + * &ospf_iface structures are connected. To &ospf_area is also connected + * &top_hash_graph which is a dynamic hashing structure that + * describes the link-state database. It allows fast search, addition + * and deletion. Each LSA is kept in two pieces: header and body. Both of them are + * kept in endianity of the CPU. * - * Every area has it's own area_disp() that is - * responsible for late originating of router LSA, calcutating - * of routing table and it also ages and flushes LSA database. This + * Every area has its own area_disp() which is + * responsible for late originating of router LSA, calculating + * of the routing table and it also ages and flushes the LSA's. This * function is called in regular intervals. - * To every &ospf_iface is connected one or more - * &ospf_neighbors. This structure contains many timers and queues - * for building adjacency and exchange routing messages. + * To every &ospf_iface, we connect one or more + * &ospf_neighbor's -- a structure containing many timers and queues + * for building adjacency and for exchange of routing messages. * - * BIRD's OSPF implementation respects RFC2328 in every detail but - * some of inner function differs. RFC recommends to make a snapshot - * of link-state database when new adjacency is building and send - * database description packets based on information of this - * snapshot. The database can be quite large in some networks so - * I rather walk through &slist structure which allows me to - * continue even if actual LSA I worked on is deleted. New - * LSA are added to the tail of this slist. + * BIRD's OSPF implementation respects RFC2328 in every detail, but + * some of internal algorithms do differ. The RFC recommends to make a snapshot + * of the link-state database when a new adjacency is forming and send + * the database description packets based on information of this + * snapshot. The database can be quite large in some networks, so + * we rather walk through a &slist structure which allows us to + * continue even if the actual LSA we were worked with is deleted. New + * LSA's are added at the tail of this &slist. * - * I also don't build another, new routing table besides the old - * one because nest helps me. I simply flush all calculated and - * deleted routes into nest's routing table. It's simplyfies - * this process and spares memory. + * We also don't keep a separate OSPF routing table, because the core + * helps us by being able to recognize when a route is updated + * to an identical one and it suppresses the update automatically. + * Due to this, we can flush all the routes we've recalculated and + * also those we're deleted to the core's routing table and the + * core will take care of the rest. This simplifies the process + * and conserves memory. */ #include "ospf.h" |