diff options
author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-10 22:21:32 +0100 |
---|---|---|
committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-10 22:21:32 +0100 |
commit | 77bb8d19a7e541946aa29ab8ef4438890a86f00c (patch) | |
tree | 7be38d0c0ccee692275355308c3ffd62334c0331 | |
parent | 7b95a7d4bf899b4e87509ded6bf9633b944febaf (diff) | |
download | c3d-77bb8d19a7e541946aa29ab8ef4438890a86f00c.tar c3d-77bb8d19a7e541946aa29ab8ef4438890a86f00c.zip |
Farben in leeren Konstruktoren auf Weiß initialisieren
-rw-r--r-- | Cubehole.h | 4 | ||||
-rw-r--r-- | Trapezocube.h | 4 | ||||
-rw-r--r-- | Triangle.h | 5 |
3 files changed, 9 insertions, 4 deletions
@@ -9,7 +9,9 @@ class Cubehole { public: - Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) {} + Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) { + setColor(vmml::vec4f::ONE, vmml::vec4f::ONE, vmml::vec4f::ONE, vmml::vec4f::ONE); + } Cubehole(float width0, float height0, float depth0, float x0, float y0, float z0, float innerwidth0, float innerdepth0, const vmml::vec4f &colorfront0, const vmml::vec4f &colorright0, diff --git a/Trapezocube.h b/Trapezocube.h index 3c2aa71..5bcaad1 100644 --- a/Trapezocube.h +++ b/Trapezocube.h @@ -8,7 +8,7 @@ class Trapezocube { public: - Trapezocube(): widthfront(0), widthback(0), height(0), depth(0), x(0), y(0), z(0), rotate(0) {} + Trapezocube(): widthfront(0), widthback(0), height(0), depth(0), x(0), y(0), z(0), rotate(0), color(vmml::vec4f::ONE) {} Trapezocube(float widthfront, float widthback, float height, float depth, float x, float y, float z, float rotate, const vmml::vec4f &col) { @@ -25,7 +25,7 @@ class Trapezocube float getPosY() {return y;} float getPosZ() {return z;} float getRotate() {return rotate;} - vmml::vec4f getColor() {return color;} + const vmml::vec4f& getColor() {return color;} void setSize(float wf, float wb, float h, float d) { @@ -8,7 +8,10 @@ class Triangle { public: - Triangle() {} + Triangle() : c(vmml::vec4f::ONE) { + v[0] = v[1] = v[2] = vmml::vec3f::ZERO; + } + Triangle(const vmml::vec3f &v1, const vmml::vec3f &v2, const vmml::vec3f &v3, const vmml::vec4f &c0) : c(c0) { v[0] = v1; |