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authorMatthias Schiffer <matthias@gamezock.de>2009-12-09 23:10:31 +0100
committerMatthias Schiffer <matthias@gamezock.de>2009-12-09 23:10:31 +0100
commit4731d3f4cf576d791db21ac1932fd91f9b43ff3a (patch)
tree5f24b886f2cb3d7117e11abd2901bbe8d4720c56 /BSPTree.h
parent8705ce3d468c3cd22159bc0fedf727e8250861ca (diff)
downloadc3d-4731d3f4cf576d791db21ac1932fd91f9b43ff3a.tar
c3d-4731d3f4cf576d791db21ac1932fd91f9b43ff3a.zip
BSPTrees weiter aufbauen
Diffstat (limited to 'BSPTree.h')
-rw-r--r--BSPTree.h75
1 files changed, 71 insertions, 4 deletions
diff --git a/BSPTree.h b/BSPTree.h
index dc7e2df..78ec81f 100644
--- a/BSPTree.h
+++ b/BSPTree.h
@@ -11,15 +11,49 @@ class BSPTree {
public:
Plane() : d(0) {}
Plane(const Vector &n, float d0) : normal(n), d(d0) {}
+ Plane(const Triangle &t) : normal(t.getNormal()), d(t.getVertex(0).dot(normal)) {}
- bool contains(Vertex v) {
- return (fabsf(normal.dot(Vector(v)) - d) < 1E-6);
+ bool contains(const Vertex &v) {
+ return (fabsf(normal.dot(v) - d) < 1E-6);
}
- bool isBehind(Vertex v) {
- return (normal.dot(Vector(v)) - d) < 0;
+ bool isBehind(const Vertex &v) {
+ return (normal.dot(v) - d) < 0;
}
+ bool isInFront(const Vertex &v) {
+ return (normal.dot(v) - d) > 0;
+ }
+
+
+ bool contains(const Triangle &t) {
+ for(int i = 0; i < 3; ++i) {
+ if(!contains(t.getVertex(i)))
+ return false;
+ }
+
+ return true;
+ }
+
+ bool isBehind(const Triangle &t) {
+ for(int i = 0; i < 3; ++i) {
+ if(!isBehind(t.getVertex(i)) && !contains(t.getVertex(i)))
+ return false;
+ }
+
+ return true;
+ }
+
+ bool isInFront(const Triangle &t) {
+ for(int i = 0; i < 3; ++i) {
+ if(!isInFront(t.getVertex(i)) && !contains(t.getVertex(i)))
+ return false;
+ }
+
+ return true;
+ }
+
+
const Vector& getNormal() {
return normal;
}
@@ -31,6 +65,39 @@ class BSPTree {
public:
BSPTree(const std::list<Triangle> &triangles);
+ virtual ~BSPTree() {
+ if(frontTree)
+ delete frontTree;
+
+ if(backTree)
+ delete backTree;
+ }
+
+ template<typename T>
+ void visit(const T& visitor, const Vector &v) {
+ if(plane.getNormal().dot(v) > 0) {
+ if(frontTree)
+ frontTree->visit(visitor, v);
+
+ for(std::list<Triangle>::iterator t = triangles.begin(); t != triangles.end(); ++t) {
+ visitor(*t);
+ }
+
+ if(backTree)
+ backTree->visit(visitor, v);
+ }
+ else {
+ if(backTree)
+ backTree->visit(visitor, v);
+
+ for(std::list<Triangle>::iterator t = triangles.begin(); t != triangles.end(); ++t) {
+ visitor(*t);
+ }
+
+ if(frontTree)
+ frontTree->visit(visitor, v);
+ }
+ }
template<typename T>
void visit(T& visitor, const Vector &v) {