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author | Constantin Riß <constantin.riss@dre.de> | 2010-02-07 16:52:50 +0100 |
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committer | Constantin Riß <constantin.riss@dre.de> | 2010-02-07 16:52:50 +0100 |
commit | f53113f02ea5369e50bd33232db3d2b48f64cc1c (patch) | |
tree | 5aa4a0a5fb301a9bedd50cc1445c844fb3175210 /NOTNEEDED | |
parent | abcf04bac0fe9b7b8358af6ed4e2f11d9bbb0fc8 (diff) | |
download | c3d-f53113f02ea5369e50bd33232db3d2b48f64cc1c.tar c3d-f53113f02ea5369e50bd33232db3d2b48f64cc1c.zip |
Cuboid nicht benätigt und NOTNEEDED ordner hinzugefügt und Fehler behoben
Diffstat (limited to 'NOTNEEDED')
-rw-r--r-- | NOTNEEDED/Cuboid.cpp | 128 | ||||
-rw-r--r-- | NOTNEEDED/Cuboid.h | 30 | ||||
-rw-r--r-- | NOTNEEDED/Verlauf.bmp | bin | 0 -> 4070 bytes |
3 files changed, 158 insertions, 0 deletions
diff --git a/NOTNEEDED/Cuboid.cpp b/NOTNEEDED/Cuboid.cpp new file mode 100644 index 0000000..5afae93 --- /dev/null +++ b/NOTNEEDED/Cuboid.cpp @@ -0,0 +1,128 @@ +#include "Cuboid.h" +#include "gl.h" + +Cuboid::Cuboid(float width, float height, float depth) { + setSize(width, height, depth); + setPos(0, 0, 0); +} + +Cuboid::Cuboid(float width, float height, float depth, float x, float y, float z) +{ + setSize(width, height, depth); + setPos(x, y, z); +} + +float Cuboid::getHeight() +{ + return height; +} + +float Cuboid::getWidth() +{ + return width; +} + +float Cuboid::getDepth() +{ + return depth; +} + +float Cuboid::getPosX() +{ + return x; +} + +float Cuboid::getPosY() +{ + return y; +} + +float Cuboid::getPosZ() +{ + return z; +} + +void Cuboid::setSize(float w, float h, float d) +{ + width = w; + height = h; + depth = d; +} + +void Cuboid::setPos(float x, float y, float z) +{ + this->x = x; + this->y = y; + this->z = z; +} + +std::list<Triangle> Cuboid::getTriangles() +{ + std::list<Triangle> triangles; + // width, height, depth + // Front face + vmml::vec4f c(0.0, 0.0, 1.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), c)); + + // Back face + c = vmml::vec4f(1.0, 1.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z-depth/2), c)); + + // Left face + c = vmml::vec4f(0.0, 1.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + // Right face + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), c)); + + // Top face + c = vmml::vec4f(1.0, 0.0, 0.0, 0.5); + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y+height/2, z+depth/2), + vmml::vec3f(x+width/2, y+height/2, z-depth/2), + vmml::vec3f(x-width/2, y+height/2, z-depth/2), c)); + + // Bottom face + + triangles.push_back(Triangle(vmml::vec3f(x-width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z+depth/2), c)); + + triangles.push_back(Triangle(vmml::vec3f(x+width/2, y-height/2, z+depth/2), + vmml::vec3f(x-width/2, y-height/2, z-depth/2), + vmml::vec3f(x+width/2, y-height/2, z-depth/2), c)); + + return triangles; +} diff --git a/NOTNEEDED/Cuboid.h b/NOTNEEDED/Cuboid.h new file mode 100644 index 0000000..d1c600d --- /dev/null +++ b/NOTNEEDED/Cuboid.h @@ -0,0 +1,30 @@ +#ifndef _CUBOID_H_ +#define _CUBOID_H_ + +#include "Triangle.h" + +#include <list> + +class Cuboid +{ + public: + Cuboid() : width(0), height(0), depth(0), x(0), y(0), z(0) {} + Cuboid(float width, float height, float depth); + Cuboid(float width, float height, float depth, float x, float y, float z); + float getHeight(); + float getWidth(); + float getDepth(); + float getPosX(); + float getPosY(); + float getPosZ(); + void setSize(float w, float h, float d); + void setPos(float x, float y, float z); + std::list<Triangle> getTriangles(); + + private: + float width, height, depth; + float x, y, z; + +}; +#endif /*_CUBOID_H_*/ + diff --git a/NOTNEEDED/Verlauf.bmp b/NOTNEEDED/Verlauf.bmp Binary files differnew file mode 100644 index 0000000..83c0c23 --- /dev/null +++ b/NOTNEEDED/Verlauf.bmp |