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author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-10 00:32:11 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-10 00:32:11 +0100 |
commit | 59b00645ccfbade509b1d1694c9fcfc68e013a10 (patch) | |
tree | 5df4d3b47810d2d95589f9e7c58653349578f195 /main.cpp | |
parent | 4731d3f4cf576d791db21ac1932fd91f9b43ff3a (diff) | |
download | c3d-59b00645ccfbade509b1d1694c9fcfc68e013a10.tar c3d-59b00645ccfbade509b1d1694c9fcfc68e013a10.zip |
Zu vmmlib migriert
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -34,7 +34,7 @@ void initGL(bool multisample) { resize(DEFAULT_WIDTH, DEFAULT_HEIGHT); glEnable(GL_LIGHTING); - static const float light[] = {-1, -1, -1, 0}; + static const float light[] = {1, 1, 1, 0}; static const float lightColor[] = {1, 1, 1, 1}; glLightfv(GL_LIGHT0, GL_POSITION, light); glLightfv(GL_LIGHT0, GL_DIFFUSE, lightColor); |