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author | Constantin Riß <constantin.riss@dre.de> | 2010-01-13 21:07:04 +0100 |
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committer | Constantin Riß <constantin.riss@dre.de> | 2010-01-13 21:07:04 +0100 |
commit | d493571a6cd6a3adfce5a572ab451dd7c95197ac (patch) | |
tree | c8440c782dfc4faec99f737c9619336480e756be /main.cpp | |
parent | 1bcde14162e469919c16042f50b5d48f5fd9896e (diff) | |
download | c3d-d493571a6cd6a3adfce5a572ab451dd7c95197ac.tar c3d-d493571a6cd6a3adfce5a572ab451dd7c95197ac.zip |
Das Programm läuft jetzt und die Cubeholes wurden verbessert.
Diffstat (limited to 'main.cpp')
-rw-r--r-- | main.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -18,7 +18,7 @@ void initGL(bool multisample); void resize(int width, int height); void initGL(bool multisample) { - glClearColor(0.3, 0.5, 0.8, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0); + glClearColor(0.0, 0.0, 0.0, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0); glClearDepth(1.0); //glEnable(GL_DEPTH_TEST); //glDepthFunc(GL_LEQUAL); |