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authorConstantin Riß <constantin.riss@dre.de>2010-01-13 21:07:04 +0100
committerConstantin Riß <constantin.riss@dre.de>2010-01-13 21:07:04 +0100
commitd493571a6cd6a3adfce5a572ab451dd7c95197ac (patch)
treec8440c782dfc4faec99f737c9619336480e756be /main.cpp
parent1bcde14162e469919c16042f50b5d48f5fd9896e (diff)
downloadc3d-d493571a6cd6a3adfce5a572ab451dd7c95197ac.tar
c3d-d493571a6cd6a3adfce5a572ab451dd7c95197ac.zip
Das Programm läuft jetzt und die Cubeholes wurden verbessert.
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.cpp b/main.cpp
index a25aafd..632c3b9 100644
--- a/main.cpp
+++ b/main.cpp
@@ -18,7 +18,7 @@ void initGL(bool multisample);
void resize(int width, int height);
void initGL(bool multisample) {
- glClearColor(0.3, 0.5, 0.8, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0);
+ glClearColor(0.0, 0.0, 0.0, 1.0);//glClearColor(1.0, 0.85, 0.06, 1.0);
glClearDepth(1.0);
//glEnable(GL_DEPTH_TEST);
//glDepthFunc(GL_LEQUAL);