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cmake_minimum_required(VERSION 2.6)
project(C3D)

find_package(OpenGL REQUIRED)

include_directories(${OPENGL_INCLUDE_DIR})

add_executable(c3d
  BSPGenerator.cpp BSPGenerator.h
  BSPTree.h
  Color.h
  Cubehole.cpp Cubehole.h
  Cuboid.cpp Cuboid.h
  DisplayClass.cpp DisplayClass.h
  gl.h
  main.cpp
  Matrix.h
  Triangle.h
  Trapezocube.cpp Trapezocube.h
  Vector.h
  Vertex.h
)
target_link_libraries(c3d ${OPENGL_LIBRARIES})