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#ifndef _CUBEHOLE_H_
#define _CUBEHOLE_H_
#include "Triangle.h"
#include <list>
class Cubehole
{
public:
Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) {}
Cubehole(float width, float height, float depth): x(0), y(0), z(0), innerwidth(0), innerdepth(0){
setSize(width, height, depth);
}
Cubehole(float width, float height, float depth, float x, float y, float z): innerwidth(0), innerdepth(0) {
setSize(width, height, depth);
setPos(x, y, z);
}
Cubehole(float width, float height, float depth, float x, float y, float z, float innerwidth, float innerdepth) {
setSize(width, height, depth);
setPos(x, y, z);
setInnerSize(innerwidth, innerdepth);
}
float getHeight();
float getWidth();
float getDepth();
float getPosX();
float getPosY();
float getPosZ();
float getInnerWidth()
{
return innerwidth;
}
float getInnerDepth()
{
return innerdepth;
}
void setInnerSize(float iw, float id)
{
innerwidth = iw;
innerdepth = id;
}
void setSize(float w, float h, float d);
void setPos(float x, float y, float z);
std::list<Triangle> getTriangles(/*const Matrix &modelview*/);
private:
float x, y, z, width, height, depth, innerwidth, innerdepth;
};
#endif /*_CUBEHOLE_H_*/
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