1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
|
#include "Temparray.h"
Temparray::Temparray(float initialtemp, int x0, int y0, int z0){
float *temperature = new float[x0*y0*z0*6*4 + y0*z0*6*4 + z0*6*4 + 6*4 + 4];
Cubehole *cubearray = new Cubehole[x0*y0*z0*6 + y0*z0*64 + z0*6 + 6];
tempInit(initialtemp, x0, y0, z0);
size[0] = x0; size[1] = y0; size[2] = z0;
// static const float pos[5] = {-2.0, -1.0, 0.0, 1.0, 2.0};
float x1, y1, z1;
for(int i = 0; i < x0; ++i) {
for(int j = 0; j < y0; ++j) {
for(int k = 0; k < z0; ++k) {
for(int l = 0; l < 6; ++l) {
cubearray[i*y0*z0*6 + j*z0*6 + k*6 + l].setSize((6-l)/6, (6-l)/6, (6-l)/6, (5-l)/6, (5-l)/6);
if(x0 % 2 == 0) x1 = -(x0/2)+i+0.5;
else if(x0 % 2 == 1) x1 = -(x0-1)/2+i;
if(y0 % 2 == 0) y1 = -(y0/2)+i+0.5;
else if(y0 % 2 == 1) y1 = -(y0-1)/2+i;
if(z0 % 2 == 0) z1 = -(z0/2)+i+0.5;
else if(z0 % 2 == 1) z1 = -(z0-1)/2+i;
cubearray[i*y0*z0*6 + j*z0*6 + k*6 + l].setPos(x1, y1, z1);
}
}
}
}
}
std::list<Triangle> Temparray::getTriangles(){
std::list<Triangle> triangles;
for(int i = 0; i < size[0]; ++i) {
for(int j = 0; j < size[1]; ++j) {
for(int k = 0; k < size[2]; ++k) {
for(int l = 0; l < 6; ++l) {
std::list<Triangle> t = cubearray[i*size[1]*size[2]*6 + j*size[2]*6 + k*6 + l].getTriangles();
triangles.splice(triangles.end(), t);
}
}
}
}
return triangles;
}
|