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#ifndef _TEMPARRAY_H_
#define _TEMPARRAY_H_

#include "Cubehole.h"
#include "gl.h"

class Temparray
{
  public:
    Temparray(float initialtemp, int size0[3]){
      float *temperature = new float[size0[0]][size0[1]][size0[2]][4][6];
      Cubehole *cubearray = new Cubehole[size0[0]][size0[1]][size0[2]];
      tempInit(initialtemp, size0);
      size[0] = size0[0]; size[1] = size0[1];size[2] = size0[2];
    }
    ~Temparray(){
      delete[] temperature;
      delete[] cubearray;
    }

    void setTemp(float temp, int x, int y, int z, int direct, int pos){
      temperature[x][y][z][direct][pos] = temp;
    }
    void deactivateCube(int x, int y, int z){
      for(int i=0; i<4; i++){
        for(int j=0; j<6; j++){
          setTemp(-100, x, y, z, i, j);
        }
      }
    }
    void display();

  private:
    float *temperature;
    Cubehole *cubearray;
    int size[3];

    void tempInit(float temp0, int size0[3]){
      for(int i=0; i<size0[0]; i++){
        for(int j=0; j<size0[1]; j++){
          for(int k=0; k<size0[2]; k++){
            for(int l=0; l<4; l++){
              for(int m=0; m<6; m++){
                setTemp(temp0, i, j, k, l, m);
              }
            }
          }
        }
      }
    }
};

#endif /* _TEMPARRAY_H_ */