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#ifndef _TEMPARRAY_H_
#define _TEMPARRAY_H_
#include "Cubehole.h"
#include "gl.h"
class Temparray
{
public:
Temparray(float initialtemp, int x0, int y0, int z0){
float *temperature = new float[x0, y0, z0, 4, 6];
Cubehole *cubearray = new Cubehole[x0, y0, z0];
tempInit(initialtemp, x0, y0, z0);
size[0] = x0; size[1] = y0; size[2] = z0;
}
~Temparray(){
delete[] temperature;
delete[] cubearray;
}
void setTemp(float temp, int x, int y, int z, int direct, int pos){
temperature[x, y, z, direct, pos] = temp;
}
void deactivateCube(int x, int y, int z){
for(int i=0; i<4; i++){
for(int j=0; j<6; j++){
setTemp(-100, x, y, z, i, j);
}
}
}
void display();
private:
float *temperature;
Cubehole *cubearray;
int size[3];
void tempInit(float temp0, int x0, int y0, int z0){
for(int i=0; i<x0; i++){
for(int j=0; j<y0; j++){
for(int k=0; k<z0; k++){
for(int l=0; l<4; l++){
for(int m=0; m<6; m++){
setTemp(temp0, i, j, k, l, m);
}
}
}
}
}
}
};
#endif /* _TEMPARRAY_H_ */
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