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/*
Charliplexing.cpp - Using timer2 with 1ms resolution
Alex Wenger <a.wenger@gmx.de> http://arduinobuch.wordpress.com/
Matt Mets <mahto@cibomahto.com> http://cibomahto.com/
Timer init code from MsTimer2 - Javier Valencia <javiervalencia80@gmail.com>
Misc functions from Benjamin Sonnatg <benjamin@sonntag.fr>
History:
2009-12-30 - V0.0 wrote the first version at 26C3/Berlin
2010-01-01 - V0.1 adding misc utility functions
(Clear, Vertical, Horizontal) comment are Doxygen complaints now
2010-05-27 - V0.2 add double-buffer mode
2010-08-18 - V0.9 Merge brightness and grayscale
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#if defined(ARDUINO) && ARDUINO >= 100
#include "Arduino.h"
#else
#include "WProgram.h"
#endif
#include <inttypes.h>
#include <math.h>
#include <avr/interrupt.h>
#include "Charliplexing.h"
volatile unsigned int LedSign::tcnt2;
struct videoPage {
uint8_t pixels[SHADES][48]; // TODO: is 48 right?
};
/* ----------------------------------------------------------------- */
/** Table for the LED multiplexing cycles
* Each frame is made of 24 bytes (for the 24 display cycles)
* There are SHADES frames per buffer in grayscale mode (one for each brigtness)
* and twice that many to support double-buffered grayscale.
*/
videoPage leds[2];
/// Determines whether the display is in single or double buffer mode
uint8_t displayMode = SINGLE_BUFFER;
/// Flag indicating that the display page should be flipped as soon as the
/// current frame is displayed
volatile boolean videoFlipPage = false;
/// Pointer to the buffer that is currently being displayed
videoPage* displayBuffer;
/// Pointer to the buffer that should currently be drawn to
videoPage* workBuffer;
/// Flag indicating that the timer buffer should be flipped as soon as the
/// current frame is displayed
volatile boolean videoFlipTimer = false;
// Timer counts to display each page for, plus off time
typedef struct timerInfo {
uint8_t counts[SHADES];
uint8_t prescaler[SHADES];
};
// Double buffer the timing information, of course.
timerInfo* frontTimer;
timerInfo* backTimer;
timerInfo* tempTimer;
timerInfo timer[2];
// Record a slow and fast prescaler for later use
typedef struct prescalerInfo {
uint8_t relativeSpeed;
uint8_t TCCR2;
};
// TODO: Generate these based on processor type and clock speed
prescalerInfo slowPrescaler = {1, 0x03};
//prescalerInfo fastPrescaler = {32, 0x01};
prescalerInfo fastPrescaler = {4, 0x02};
static bool initialized = false;
/// Uncomment to set analog pin 5 high during interrupts, so that an
/// oscilloscope can be used to measure the processor time taken by it
#define MEASURE_ISR_TIME
#ifdef MEASURE_ISR_TIME
uint8_t statusPIN = 19;
#endif
typedef struct LEDPosition {
uint8_t high;
uint8_t low;
};
/* ----------------------------------------------------------------- */
/** Table for LED Position in leds[] ram table
*/
const LEDPosition ledMap[126] = {
{13, 5}, {13, 6}, {13, 7}, {13, 8}, {13, 9}, {13,10}, {13,11}, {13,12},
{13, 4}, { 4,13}, {13, 3}, { 3,13}, {13, 2}, { 2,13},
{12, 5}, {12, 6}, {12, 7}, {12, 8}, {12, 9}, {12,10}, {12,11}, {12,13},
{12, 4}, { 4,12}, {12, 3}, { 3,12}, {12, 2}, { 2,12},
{11, 5}, {11, 6}, {11, 7}, {11, 8}, {11, 9}, {11,10}, {11,12}, {11,13},
{11, 4}, { 4,11}, {11, 3}, { 3,11}, {11, 2}, { 2,11},
{10, 5}, {10, 6}, {10, 7}, {10, 8}, {10, 9}, {10,11}, {10,12}, {10,13},
{10, 4}, { 4,10}, {10, 3}, { 3,10}, {10, 2}, { 2,10},
{ 9, 5}, { 9, 6}, { 9, 7}, { 9, 8}, { 9,10}, { 9,11}, { 9,12}, { 9,13},
{ 9, 4}, { 4, 9}, { 9, 3}, { 3, 9}, { 9, 2}, { 2, 9},
{ 8, 5}, { 8, 6}, { 8, 7}, { 8, 9}, { 8,10}, { 8,11}, { 8,12}, { 8,13},
{ 8, 4}, { 4, 8}, { 8, 3}, { 3, 8}, { 8, 2}, { 2, 8},
{ 7, 5}, { 7, 6}, { 7, 8}, { 7, 9}, { 7,10}, { 7,11}, { 7,12}, { 7,13},
{ 7, 4}, { 4, 7}, { 7, 3}, { 3, 7}, { 7, 2}, { 2, 7},
{ 6, 5}, { 6, 7}, { 6, 8}, { 6, 9}, { 6,10}, { 6,11}, { 6,12}, { 6,13},
{ 6, 4}, { 4, 6}, { 6, 3}, { 3, 6}, { 6, 2}, { 2, 6},
{ 5, 6}, { 5, 7}, { 5, 8}, { 5, 9}, { 5,10}, { 5,11}, { 5,12}, { 5,13},
{ 5, 4}, { 4, 5}, { 5, 3}, { 3, 5}, { 5, 2}, { 2, 5},
};
/* ----------------------------------------------------------------- */
/** Constructor : Initialize the interrupt code.
* should be called in setup();
*/
void LedSign::Init(uint8_t mode)
{
#ifdef MEASURE_ISR_TIME
pinMode(statusPIN, OUTPUT);
digitalWrite(statusPIN, LOW);
#endif
float prescaler = 0.0;
#if defined (__AVR_ATmega168__) || defined (__AVR_ATmega48__) || defined (__AVR_ATmega88__) || defined (__AVR_ATmega328P__) || (__AVR_ATmega1280__)
TIMSK2 &= ~(1<<TOIE2);
TCCR2A &= ~((1<<WGM21) | (1<<WGM20));
TCCR2B &= ~(1<<WGM22);
ASSR &= ~(1<<AS2);
TIMSK2 &= ~(1<<OCIE2A);
if ((F_CPU >= 1000000UL) && (F_CPU <= 16000000UL)) { // prescaler set to 64
TCCR2B |= ((1<<CS21) | (1<<CS20));
TCCR2B &= ~(1<<CS22);
prescaler = 32.0;
} else if (F_CPU < 1000000UL) { // prescaler set to 8
TCCR2B |= (1<<CS21);
TCCR2B &= ~((1<<CS22) | (1<<CS20));
prescaler = 8.0;
} else { // F_CPU > 16Mhz, prescaler set to 128
TCCR2B |= (1<<CS22);
TCCR2B &= ~((1<<CS21) | (1<<CS20));
prescaler = 64.0;
}
#elif defined (__AVR_ATmega8__)
TIMSK &= ~(1<<TOIE2);
TCCR2 &= ~((1<<WGM21) | (1<<WGM20));
TIMSK &= ~(1<<OCIE2);
ASSR &= ~(1<<AS2);
if ((F_CPU >= 1000000UL) && (F_CPU <= 16000000UL)) { // prescaler set to 64
TCCR2 |= (1<<CS22);
TCCR2 &= ~((1<<CS21) | (1<<CS20));
prescaler = 64.0;
} else if (F_CPU < 1000000UL) { // prescaler set to 8
TCCR2 |= (1<<CS21);
TCCR2 &= ~((1<<CS22) | (1<<CS20));
prescaler = 8.0;
} else { // F_CPU > 16Mhz, prescaler set to 128
TCCR2 |= ((1<<CS22) && (1<<CS20));
TCCR2 &= ~(1<<CS21);
prescaler = 128.0;
}
#elif defined (__AVR_ATmega128__)
TIMSK &= ~(1<<TOIE2);
TCCR2 &= ~((1<<WGM21) | (1<<WGM20));
TIMSK &= ~(1<<OCIE2);
if ((F_CPU >= 1000000UL) && (F_CPU <= 16000000UL)) { // prescaler set to 64
TCCR2 |= ((1<<CS21) | (1<<CS20));
TCCR2 &= ~(1<<CS22);
prescaler = 64.0;
} else if (F_CPU < 1000000UL) { // prescaler set to 8
TCCR2 |= (1<<CS21);
TCCR2 &= ~((1<<CS22) | (1<<CS20));
prescaler = 8.0;
} else { // F_CPU > 16Mhz, prescaler set to 256
TCCR2 |= (1<<CS22);
TCCR2 &= ~((1<<CS21) | (1<<CS20));
prescaler = 256.0;
}
#endif
tcnt2 = 256 - (int)((float)F_CPU * 0.0005 / prescaler);
// Record whether we are in single or double buffer mode
displayMode = mode;
videoFlipPage = false;
// Point the display buffer to the first physical buffer
displayBuffer = &leds[0];
// If we are in single buffered mode, point the work buffer
// at the same physical buffer as the display buffer. Otherwise,
// point it at the second physical buffer.
if( displayMode & DOUBLE_BUFFER ) {
workBuffer = &leds[1];
}
else {
workBuffer = displayBuffer;
}
// Set up the timer buffering
frontTimer = &timer[0];
backTimer = &timer[1];
videoFlipTimer = false;
SetBrightness(127);
// Clear the buffer and display it
LedSign::Clear(0);
LedSign::Flip(false);
// Then start the display
TCNT2 = tcnt2;
#if defined (__AVR_ATmega168__) || defined (__AVR_ATmega48__) || defined (__AVR_ATmega88__) || defined (__AVR_ATmega328P__) || (__AVR_ATmega1280__)
TIMSK2 |= (1<<TOIE2);
#elif defined (__AVR_ATmega128__) || defined (__AVR_ATmega8__)
TIMSK |= (1<<TOIE2);
#endif
// If we are in double-buffer mode, wait until the display flips before we
// return
if (displayMode & DOUBLE_BUFFER)
{
while (videoFlipPage) {
delay(1);
}
}
initialized = true;
}
/* ----------------------------------------------------------------- */
/** Signal that the front and back buffers should be flipped
* @param blocking if true : wait for flip before returning, if false :
* return immediately.
*/
void LedSign::Flip(bool blocking)
{
if (displayMode & DOUBLE_BUFFER)
{
// Just set the flip flag, the buffer will flip between redraws
videoFlipPage = true;
// If we are blocking, sit here until the page flips.
while (blocking && videoFlipPage) {
delay(1);
}
}
}
/* ----------------------------------------------------------------- */
/** Clear the screen completely
* @param set if 1 : make all led ON, if not set or 0 : make all led OFF
*/
void LedSign::Clear(int set) {
for(int x=0;x<14;x++)
for(int y=0;y<9;y++)
Set(x,y,set);
}
/* ----------------------------------------------------------------- */
/** Clear an horizontal line completely
* @param y is the y coordinate of the line to clear/light [0-8]
* @param set if 1 : make all led ON, if not set or 0 : make all led OFF
*/
void LedSign::Horizontal(int y, int set) {
for(int x=0;x<14;x++)
Set(x,y,set);
}
/* ----------------------------------------------------------------- */
/** Clear a vertical line completely
* @param x is the x coordinate of the line to clear/light [0-13]
* @param set if 1 : make all led ON, if not set or 0 : make all led OFF
*/
void LedSign::Vertical(int x, int set) {
for(int y=0;y<9;y++)
Set(x,y,set);
}
/* ----------------------------------------------------------------- */
/** Set : switch on and off the leds. All the position #for char in frameString:
* calculations are done here, so we don't need to do in the
* interrupt code
*/
void LedSign::Set(uint8_t x, uint8_t y, uint8_t c)
{
uint8_t pin_high = ledMap[x+y*14].high;
uint8_t pin_low = ledMap[x+y*14].low;
// pin_low is directly the address in the led array (minus 2 because the
// first two bytes are used for RS232 communication), but
// as it is a two byte array we need to check pin_high also.
// If pin_high is bigger than 8 address has to be increased by one
uint8_t bufferNum = (pin_low-2)*2 + (pin_high / 8) + ((pin_high > 7)?24:0);
uint8_t work = _BV(pin_high & 0x07);
// If we aren't in grayscale mode, just map any pin brightness to max
if (c > 0 && !(displayMode & GRAYSCALE)) {
c = SHADES-1;
}
for (int i = 0; i < SHADES-1; i++) {
if( c > i ) {
workBuffer->pixels[i][bufferNum] |= work; // ON
}
else {
workBuffer->pixels[i][bufferNum] &= ~work; // OFF
}
}
}
/* Set the overall brightness of the screen
* @param brightness LED brightness, from 0 (off) to 127 (full on)
*/
void LedSign::SetBrightness(uint8_t brightness)
{
// An exponential fit seems to approximate a (perceived) linear scale
float brightnessPercent = ((float)brightness / 127)*((float)brightness / 127);
uint8_t difference = 0;
/* ---- This needs review! Please review. -- thilo */
// set up page counts
// TODO: make SHADES a function parameter. This would require some refactoring.
int start = 15;
int max = 255;
float scale = 1.5;
float delta = pow( max - start , 1.0 / scale) / (SHADES - 1);
uint8_t pageCounts[SHADES];
pageCounts[0] = max - start;
for (uint8_t i=1; i<SHADES; i++) {
pageCounts[i] = max - ( pow( i * delta, scale ) + start );
}
Serial.end();
if (! initialized) {
// set front timer defaults
for (int i = 0; i < SHADES; i++) {
frontTimer->counts[i] = pageCounts[i];
// TODO: Generate this dynamically
frontTimer->prescaler[i] = slowPrescaler.TCCR2;
}
}
// Wait until the previous brightness request goes through
while( videoFlipTimer ) {
delay(1);
}
// Compute on time for each of the pages
// Use the fast timer; slow timer is only useful for < 3 shades.
for (uint8_t i = 0; i < SHADES - 1; i++) {
uint8_t interval = 255 - pageCounts[i];
backTimer->counts[i] = 255 - brightnessPercent
* interval
* fastPrescaler.relativeSpeed;
backTimer->prescaler[i] = fastPrescaler.TCCR2;
difference += backTimer->counts[i] - pageCounts[i];
}
// Compute off time
backTimer->counts[SHADES - 1] = 255 - difference;
backTimer->prescaler[SHADES - 1] = slowPrescaler.TCCR2;
/* ---- End of "This needs review! Please review." -- thilo */
// Have the ISR update the timer registers next run
videoFlipTimer = true;
}
/* ----------------------------------------------------------------- */
/** The Interrupt code goes here !
*/
ISR(TIMER2_OVF_vect) {
DDRD = 0x0;
DDRB = 0x0;
#ifdef MEASURE_ISR_TIME
digitalWrite(statusPIN, HIGH);
#endif
// For each cycle, we have potential SHADES pages to display.
// Once every page has been displayed, then we move on to the next
// cycle.
// 24 Cycles of Matrix
static uint8_t cycle = 0;
// SHADES pages to display
static uint8_t page = 0;
TCCR2B = frontTimer->prescaler[page];
TCNT2 = frontTimer->counts[page];
if ( page < SHADES - 1) {
if (cycle < 6) {
DDRD = _BV(cycle+2) | displayBuffer->pixels[page][cycle*2];
PORTD = displayBuffer->pixels[page][cycle*2];
DDRB = displayBuffer->pixels[page][cycle*2+1];
PORTB = displayBuffer->pixels[page][cycle*2+1];
} else if (cycle < 12) {
DDRD = displayBuffer->pixels[page][cycle*2];
PORTD = displayBuffer->pixels[page][cycle*2];
DDRB = _BV(cycle-6) | displayBuffer->pixels[page][cycle*2+1];
PORTB = displayBuffer->pixels[page][cycle*2+1];
} else if (cycle < 18) {
DDRD = _BV(cycle+2-12) | displayBuffer->pixels[page][cycle*2];
PORTD = displayBuffer->pixels[page][cycle*2];
DDRB = displayBuffer->pixels[page][cycle*2+1];
PORTB = displayBuffer->pixels[page][cycle*2+1];
} else {
DDRD = displayBuffer->pixels[page][cycle*2];
PORTD = displayBuffer->pixels[page][cycle*2];
DDRB = _BV(cycle-6-12) | displayBuffer->pixels[page][cycle*2+1];
PORTB = displayBuffer->pixels[page][cycle*2+1];
}
}
else {
// Turn everything off
DDRD = 0x0;
DDRB = 0x0;
}
page++;
if (page >= SHADES) {
page = 0;
cycle++;
}
if (cycle > 24) {
cycle = 0;
// If the page should be flipped, do it here.
if (videoFlipPage && (displayMode & DOUBLE_BUFFER))
{
// TODO: is this an atomic operation?
videoFlipPage = false;
videoPage* temp = displayBuffer;
displayBuffer = workBuffer;
workBuffer = temp;
}
if (videoFlipTimer) {
videoFlipTimer = false;
tempTimer = frontTimer;
frontTimer = backTimer;
backTimer = tempTimer;
}
}
#ifdef MEASURE_ISR_TIME
digitalWrite(statusPIN, LOW);
#endif
}
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