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author | Yann E. MORIN <yann.morin.1998@free.fr> | 2017-03-02 21:43:39 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2017-03-02 21:49:35 +0100 |
commit | a925a4cab1b722a2a24b0c1d2a1925f3b766de61 (patch) | |
tree | 65750d55c98d6b312645de9418fa40176421cd67 /src/protocols/ec25519_fhmqvc/git@git.universe-factory.net:fastd | |
parent | 441107e4165fe4af80764fee4d2b7fcd8f731c3d (diff) | |
download | fastd-a925a4cab1b722a2a24b0c1d2a1925f3b766de61.tar fastd-a925a4cab1b722a2a24b0c1d2a1925f3b766de61.zip |
CMakeList: do not overwrite module path
Currently, the CMakeList.txt completely overwrites the CMAKE_MODULE_PATH
variable.
This is problematic when an upper-layer buildsystem wants to set its own
module path to use custom modules.
For example, Buldroot [0] provides a custom platform description [1] to fix
cross-compilation issue. Overwriting the module path means that this
custom platform description is not found [2].
Providing such a custom platform description is what the upstream cmake
devs suggest [3], quoting:
If a toolchain file specifies CMAKE_SYSTEM_NAME such that a custom
`Platform/MySystem.cmake` file is loaded then the latter can set
them [*] as needed for the target platform.
[*] offending settings causing RPATH issues during cross-compilation.
So we need to append our source tree to the module path, not replace it
blindly.
[0] https://buildroot.org/
[1] https://git.buildroot.org/buildroot/tree/support/misc/Buildroot.cmake
[2] http://autobuild.buildroot.net/results/69f/69fb2e3b549a069e2898506db918423e6742c589/build-end.log
[3] http://public.kitware.com/pipermail/cmake/2017-February/065063.html
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Diffstat (limited to 'src/protocols/ec25519_fhmqvc/git@git.universe-factory.net:fastd')
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