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author | Matthias Schiffer <matthias@gamezock.de> | 2010-03-08 22:13:35 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2010-03-08 22:13:35 +0100 |
commit | 335c10654f7d41053ffcabed19cb003d1c0ce13e (patch) | |
tree | b1b6e0bf7582206c3953492a0407a5120ca9ff75 /Makefile | |
parent | 7edb7c0e060d509db83287c1cd8389e37dfc3a17 (diff) | |
download | htanks-335c10654f7d41053ffcabed19cb003d1c0ce13e.tar htanks-335c10654f7d41053ffcabed19cb003d1c0ce13e.zip |
Added bullet texture and movement; restructured game state
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -1,5 +1,5 @@ HSCFILES = Bindings/GLX.hsc Bindings/GLPng.hsc -HSFILES = $(HSCFILES:%.hsc=%.hs) GLDriver.hs GLX.hs Texture.hs Tank.hs Player.hs DefaultPlayer.hs CPUPlayer.hs Level.hs Game.hs Render.hs HTanks.hs +HSFILES = $(HSCFILES:%.hsc=%.hs) GLDriver.hs GLX.hs Texture.hs Player.hs DefaultPlayer.hs CPUPlayer.hs Level.hs Game.hs Render.hs HTanks.hs all: HTanks |